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Carrara F.A.Q (Last Updated: 2024 Nov 05 6:06 am)

 

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Subject: animation spin problem


vernonglen ( ) posted Tue, 01 April 2003 at 12:13 PM · edited Sun, 22 September 2024 at 3:36 AM

This is probably an easy fix, but I cannot figure it out. I built an object (a ship) and gave it a spin setting on its Z axis. And it works fine, that is, it spins. Then I built a gear shape. I rotated it so that it is horizontal, and placed it under the ship. I grouped the two objects, the ship and the gear, and then gave the grouped object a spin setting too, after centering the hot point. As the group spins about its Z axis the ship part rotates about its own axis too. Similar to a Bavarian Coo Coo Clock. But as it rotates the gear expands on its Z axis, it gets thicker. What am I not doing correctly?? Vernglen


graylensman ( ) posted Tue, 01 April 2003 at 12:39 PM

My guess: that maybe you inadvertently resized your gear object somewhere down your timeline...


bluetone ( ) posted Tue, 01 April 2003 at 1:26 PM

I would agree. The one thing that gets me CONSTANTLY, is making changes to an objects geometry, only to find I'm somewhere else on the timeline, and have just added a mistaken keyframe! ARGH! ;>


Kixum ( ) posted Tue, 01 April 2003 at 7:53 PM

Yep. -Kix

-Kix


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