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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 28 6:42 am)



Subject: DAZ HELP!!! Problems with Vicky 3 Updo 2.0 in Poser 5


SimonWM ( ) posted Mon, 07 April 2003 at 8:54 AM ยท edited Tue, 28 January 2025 at 6:22 PM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=1181598

Here is the original thread, no solution yet: http://www.renderosity.com/messages.ez?Form.ShowMessage=1181598


cruzan ( ) posted Mon, 07 April 2003 at 9:15 AM

OOOppps posted to your other thread - here is post: well loaded hair and threw those bangs straight up in air - went to material room and viola - looked red like yours. However, I have used the hair before and not had that so looked at what was different. Turns out it was the camera pointing at bangs (in my case light 3 of standard set) all I did was change color of that light from the skin color to really lightblue/white and it cleaned up to match (and a wee bit lighter [like my bangs thanks to beautician ;-)]) rest of the hair. I hope this might help you. Good luck!


cruzan ( ) posted Mon, 07 April 2003 at 9:16 AM

and i meant light pointing at bang - not camera - am only on 2nd cup of java - sorry.


wdupre ( ) posted Mon, 07 April 2003 at 10:46 AM

yep that seems to be the problem as far as I can see. as for making the bangs completely transparent as I said you need to remove the 2d image map node from trans and trans edge here is a mat pose that will work for both P4 and P5: { version { number 3.0 } prop figureHair { material Bangs { NsExponent 100 tMin 1 tMax 1 tExpo 0.6 transparencyMap NO_MAP ReflectionColor 0 0 0 1 shaderTree { node "poser" "PoserSurface" { name "PoserSurface" pos 10 10 showPreview 1 nodeInput "Highlight_Value" { name "Specular_Value" value 0 0 1 node NO_NODE file "" } nodeInput "Transparency_Max" { name "Transparency" value 1 0 10 node NO_NODE file "" } nodeInput "Transparency_Min" { name "Transparency_Edge" value 1 0 10 node NO_NODE file "" } } } if you copy that section of code and save it as a text file then change the extention to .pz2 it should work to turn your bangs transparent in render. you can also use this mat pose to do the same with any section of the hair by changing the material name so to get rid of the bun mess you would change this: material Bangs to this: material BunMess hope that helps Will Dupr



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