Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 05 6:06 am)
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What you've suggested isn't too bad of an idea. Apply object blut to it too. It may do what you want. You might just for the heck of it, Copy the original objects, Scale them to be a little bit smaller, Use the explode deformer, and then blur that. I have no idea if that will work but it's just an idea. -Kix
-Kix
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Hi Folks.
I'm working on a new version of a company logo. I needed something sort of spacey (no not Kevin) and glitzy, for those movie folks. The concept is a glass shader version of the logo which is filled with something (liquid,cloud...) that will take projected light from above and below in an interesting way.
Do I just make a copy of the objects and apply a cloud or water shader? Is there another way to fill a container?
deedub (David Willetts, Canada.)