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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)



Subject: Strange eyebrow artefact using V3HiResMaps + Makeup MAT...?


Patricia ( ) posted Wed, 16 April 2003 at 3:26 PM · edited Mon, 25 November 2024 at 5:41 PM

Any idea how I can get rid of these? I'm using the HiResHiLiteContour Maps for V3 plus the Cinnamonstick Make-Up MAT pose for the first time, in P4 on a Mac. Excuse the quality of the cropped image...I was just doing a test render when I noticed these.


Lisas_Botanicals ( ) posted Wed, 16 April 2003 at 3:28 PM

It's the bump map thats applied to the head that's giving you the artifact. Remove the bump map from the head and brows and it will go away. HTH!

Lisa


Patricia ( ) posted Wed, 16 April 2003 at 3:28 PM

Sorry--I was using Safari and it said my file was attached, but it didn't show up :( One more time, this time with Explorer


Patricia ( ) posted Wed, 16 April 2003 at 3:30 PM

file_54672.jpg

And again...???


Patricia ( ) posted Wed, 16 April 2003 at 3:33 PM

But I didn't apply any bumps...Or did the MAT for the Makeup apply them? I should explain that I hand-applied the underlying texture in Render>Materials, since I was adding tatoos to several places on it, and decided not to use any bump maps at all in this image.


Patricia ( ) posted Wed, 16 April 2003 at 3:38 PM

file_54673.jpg

Here's a larger copy showing that the artefacts are little gray squares with dots in them and the inner corners of the brows are tiny light gray lobed thingys......Very strange, and shouldn't be in the bumps for any eyebrows, IMHO


Lisas_Botanicals ( ) posted Wed, 16 April 2003 at 3:44 PM

I believe using the HiRes HC MATs will automatically apply the bump map. The MATs include settings for a strong or weak bump but no setting to turn the bump off. Whenever I switch to the Makeup Maps, the bump map is never automatically UNapplied and I know I need to turn it off manually. Might make sense to make a MAT to do that, huh? I just never think of it while I'm in the midst of setting something up. Lisa


Patricia ( ) posted Wed, 16 April 2003 at 3:59 PM

Checked and double-checked--the underlying HiRes Maps (hand applied first) and the make up MAT pose show "0" bumps. So I'm at a loss as to how to turn them off, if they don't show up in Render>Materials? And they're pale square shapes with black dots in their centers....so the bump would show slightly raised squares with a depression in the center of each one...not the shapes of individual brow hairs....Why would a bump look like that?


Lisas_Botanicals ( ) posted Wed, 16 April 2003 at 4:07 PM

I have no idea ... I've already shut down the machine I use for Poser for the day or I'd try and duplicate what you've got. I can't even imagine what the square shapes would be for in the first place. Are you using P4 or P5?


Patricia ( ) posted Wed, 16 April 2003 at 4:24 PM

Poser 4 on a Mac....I'm beginning to wonder if I need to get a new download from DAZ on the products? My V3Male wasn't useable until a couple weeks ago, because of problems with the Mac DL. I recall I was planning to ask for new ones, but I don't think I ever got around to it. Meanwhile, if anyone has seen this before and has a fix, please, please post, because it may take a while to get through to DAZ and this pic was (I thought) ready for postwork at last, after weeks of work on it :(


PheonixRising ( ) posted Wed, 16 April 2003 at 4:31 PM

I susspect that when you render it again larger it won't be there. Probaby a bump map glitch in Poser. try a new render. Never go by one render alone. There are no wite elements on eyebrows of the map ass you know. just Poser playing tricks on you.

-Anton, creator of ApolloMaximus: 32,000+ downloads since 3-13-07
"Conviction without truth is denial; Denial in the face of truth is concealment."



NEW The Poser FaceInterMixer


PheonixRising ( ) posted Wed, 16 April 2003 at 4:34 PM

One more thing that could cause that. The maps don't use the eyebrow material. You may have the eyebrows visible with someones texture on them

-Anton, creator of ApolloMaximus: 32,000+ downloads since 3-13-07
"Conviction without truth is denial; Denial in the face of truth is concealment."



NEW The Poser FaceInterMixer


Patricia ( ) posted Wed, 16 April 2003 at 4:47 PM

Thank you for responding, Anton :) This is the 2nd render that has shown the little squares, though. I too thought that the first one was just wonky. When you say that the maps don't use the eyebrow material, I'm a little confused....Should I go into Render>Materials and select 'none' for the Eyebrows? What should the other settings be, for the Transmap (I have it applied, now), for the colors and transparency, etc?


PheonixRising ( ) posted Wed, 16 April 2003 at 5:22 PM

file_54674.jpg

You definately have a map or tran on the brows that shouldn't be there left over from another MAT you used. Right. No map or trans on the eyebrows, Just ignore the eyebrow material completely Use the fedualt V3 Makeup MAT that ships witht he base maps and then apply the makeup MAT. If you use another persons MAT first then repeat above steps. Some mats don't reset all the materials and only change certain aspects of some materials like the map only. This is what Cinnimon Stick looks like.

-Anton, creator of ApolloMaximus: 32,000+ downloads since 3-13-07
"Conviction without truth is denial; Denial in the face of truth is concealment."



NEW The Poser FaceInterMixer


PheonixRising ( ) posted Wed, 16 April 2003 at 5:26 PM

you are using MAT's or are you applying the stuff by hand? I would use the MATS. So much more fun to just double click. :)

-Anton, creator of ApolloMaximus: 32,000+ downloads since 3-13-07
"Conviction without truth is denial; Denial in the face of truth is concealment."



NEW The Poser FaceInterMixer


Patricia ( ) posted Wed, 16 April 2003 at 7:26 PM

I removed the material that I had on the eyebrows, changed the color to dark russet and left the transmap applied and it WORKED ! Thank you so much for sticking with me and solving the problem. The original texture I had on the model must have been the culprit. (The reason I was applying the skin textures by hand was that I had added tattoos to parts of it and had no MAT pose to replace the basic one with my altered one, so I just did it all by hand. In future, I'll use the MAT poses and just switch the parts I changed--you're right: Much easier!)


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