Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 08 7:02 am)
Oh, you're supposed to use those images themselves as textures. Those images are pretty small, though. Mayang's Textures are the largest I've seen, and pretty general, too.
Sorry... this is going to be the quick and short answer. I'm short on time. ;-) Yes, there are texture sites that only give you the bigger image that you have to right click on and save. Not all of them provide you with and actual download. To use the texture in Bryce the short answer is to go into the Materials Lab and place a marble in column A, next to Diffuse or Ambient to use the textures color, or nest to Bump to use the texture as a bump, etc. You want to import the downloaded texture as an "Image Texture" for the marble(s) you placed in column A (or even columns B,C, or D).
on some of your downloads sites, right click on 'save target as', and that will usually get a file, if there is one. This is also good for those annoying ones that have the graphic of the file going from folder to folder, and nothing happens..more to follow.
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
Attached Link: http://www.lunariad.com/v2/f1.html
Here's a few sites with real textures (materials) to get you started. http://www.wolfiesden.com http://www.pluto.spaceports.com/~kerkhoff/ http://www.tonylynchdesigns.com/index.htm That's good for a couple hundred..;)I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
One little note as well. Some of the pics can have the ending .jpeg Ive never been able to open these in Bryce, however if you rename it as .jpg, it works. (Just loose the "e") Strange isnt it...?
Rudolf Herczog
Digital Artist
www.rochr.com
Completely agree with Rochr about ambience. I too set it to zero and work (if it's the case) with global setting in skylab. I simply can't grasp why there's so much Bryce presets with different ambience settings and colors. I think that, in most cases, is the wrong use of ambience that makes an image lookin' "flat". Just my 2euroC. :-) Stefano
Aha aha aha.
Now look at Rochr's screen shot and you can see why adding ambience makes things look pale. Ambient colour is set to white! Put another marble in column A against Ambient, so that it takes the texture for both diffuse and ambient illumination, and set the ambience to about 12.
Looks better now!
Using weak texture ambience this way makes objects look more vivid, and gets rid of very heavy shadows where no light is falling. It's a poor man's radiosity, in a way.
The only time I ever set ambience really to zero is in a dark interior where I want, say, walls to recede into utter darkness with distance.
Incidentally, if you have a look at the default Bryce materials, some of them have really stupid ambience settings. "Light wood" is about 40 if I remember correctly, which means that any objects with this unmodified material pop out in darkly lit scenes. These materials have shipped unchanged ever since Bryce 2 and no-one has ever fixed them!
Aha There you go, another thing learned! :) Thanx Phantast, never thought of that!
Rudolf Herczog
Digital Artist
www.rochr.com
This is exactly the info I was looking for; I'm used to the Vue material editor, which is pretty basic, but was having trouble trying to create my own textures in Bryce from bitmaps. Thanks all!!
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I am having a little trouble that i hope someone can help me with...I am still new to bryce so i am sure this is something simple.. I want to get some textures,i found a real good page of them and when i click on the thumb to dl it it just shows me a bigger image,like i am supposed to right click it and save it,now how am i supposed to use that as a texture?Do i have to convert it to a .MAT file? If so then how do i go about doing that?