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Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

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Subject: The layer I used in my challenge entry (to TJHON)


pidjy ( ) posted Tue, 29 April 2003 at 2:54 AM · edited Mon, 10 February 2025 at 9:35 AM

file_56363.jpg

Here is the layer I used to make the "machine" in my challenge entry.. it's paint with shade of grey in photoshop.. A little trick : If you duplicate the terrain and set a different crop level for each one.. you can easily add 2 differents textures to the same objetc. Cheers! Pidjy


tjohn ( ) posted Tue, 29 April 2003 at 5:12 AM

Great! Thanks a lot, Pidjy!

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


SevenOfEleven ( ) posted Tue, 29 April 2003 at 6:25 AM

Thanks, that's great.


ICMgraphics ( ) posted Tue, 29 April 2003 at 6:29 AM

Thanks Pidjy, that's a fantastic bit if grayscale work.


kimpe ( ) posted Tue, 29 April 2003 at 8:10 AM

How do you get such nice sharp edges? Everytime I import a greyscale into the terrain editor it looks rounded and spiked. Not to mention looking a mile high at points. Enlighten me oh Master ;)


pidjy ( ) posted Tue, 29 April 2003 at 8:29 AM

LOL.. well ...first I make a 1024x1024 pic.. and I select a 1024x1024 terrain resolution.. Once my pic is done I apply a smooth blur to it.. then I import it in the terrain editor.. if it's still too sharp edged, I apply some "smoothing" in the elevation editing tools.. that's all!


kimpe ( ) posted Tue, 29 April 2003 at 9:11 AM

I'll have to try matching the terrain res. I can see how it would get mucked up going from a large res to the default in the terrain editor. Thanx for the tip.


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