Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 23 9:03 pm)
Attached Link: http://www.3dtoday.com/Tutorials/2000/sept/posermorph/default.asp
This tutorial by Steve Shanks is a good introduction to making morphs with Anim8or. However face morphs are difficult with any external program, as you say, you can't isolate the bits you want to work on. I'd suggest hunting down Dr. Geep's magnet tutorials and getting to grips with Poser magnets. Bear in mind that this is a hypocritical suggestion since I have not yet succeeded in making them do anything useful for me, but there you go. :-)could try: exporting out the face with the mouth open, (make note of which ones you use at what exact settings) maybe using several to expose the teeth right. Make the morph and after applying the morph, apply negative mouth open (negative exact morphs and setting you used when exporting) and save that as the final morph. You can export this morph out, or save the cr2 and use cr2 editor to delete it out, can also delete it out manually from the cr2 in its text form. just in case you rethink it again G or somebody else wants to do a simular thing. jelisa_j
Actually, if you load the "before", no fangs, obj of Jelissa's suggestion as a head morph and set it to -1 and the "after", fangs, morph and set it 1 they should cancel out leaving just the fangs. Make sure all the other morphs are 0 and spawn morph target to get just the fangs, export it as an obj and reapply it to a standard V3 and you can lose the construction stages.
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I wanted to try making some (different than the default dials) fang morphs for V2, but the teeth don't export separately from the head as an obj. Can anyone point me toward a tutorial for Anim8tor that will tell me how to hide groups (head) so I can work on the teeth? I used to use Milkshape, but obviously Victoria is too much for it. Thanks for any help. :)