Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2025 Jan 04 8:20 pm)
Visit the Carrara Gallery here.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
...so I am trying to creating a mirrored tunnel... basically a hollowed out, elongated rectangle with all sides textured with a mirrored shader. The camera perspective is just inside one end of the "tunnel". I want to place objects inside to have multiple reflections within the tunnel. However, even if I place a ton of lights inside the tunnel, everything looks dull, and reflections are crap. I understand that a mirror shader is gonna look basically black unless it has a lightsource and objects to reflect (well, black if you have a black working background...lol). But why would it look so dull when I have lights inside the tunnel? I am using a mirror shader that comes with Carrara I think, or maybe one of Clint's from his free shader pack - both of which should be good mirrors - but still it looks like crap. Any suggestions? I will try to place a pic up tonite (I am at work right now) to show you what I mean... HG...