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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)



Subject: Now, what's all this then?


Wynter ( ) posted Thu, 08 June 2000 at 11:43 PM ยท edited Mon, 21 October 2024 at 8:29 PM

file_128601.jpg

So, I upgraded Poser, and now when I export a obj I get this window and I really don't know what the various choices mean. Could someone help me out. Since I know you'll ask, here are some of the things I would do with the exported file. Anything I export could go either to RayDream for morph target creation, or to alter clothing. Or I might be importing it into Bryce. If someone could explain what the different choices do to the exported file, that would be a great help. Thanks.


LoboUK ( ) posted Fri, 09 June 2000 at 3:44 AM

The first option simply uses the correct bodypart names (lThigh, lShin etc) instead of figure1_1 (or whatever). This is particularly useful if you've created an item of clothing and want to save the OBJ file with the correct P4 names in place. Use exact... means exactly that, it will use the exact names without spaces. Include Figure names... what this does is give you the figure name. So, if you rename one female figure Wilma, and another Jane, the names that show up (in something like Bryce) are Wilma_1, Wilma_2 etc for the various bodyparts. Include existing groups... I don't know, this isn't something I've used. Weld body part Seams... this welds the parts together so, instead of several parts making up the mesh, it welds everything into one part. As Morph Target.... again, not something I've used, but I guess it exports a morph target. Hope this helps Paul


JerryLee ( ) posted Fri, 09 June 2000 at 3:46 AM

well dont ask me what it all is...lol..what I can tell u is if u want to make a morph for a body part export with the option 'As Morph Target' select..prurdy obvious huh? ;) For export to Bryce I use 'Include figure names in polygon groups'and 'weld body part seams'..for clothing I suggest u use only the first option. Not much of an explanation but it gets the job done ;) -Jerry-


bloodsong ( ) posted Fri, 09 June 2000 at 7:18 AM

heya; i posted a message a while back that explains all the options, and how they interact... it was called... um... 'obj export explained' or something. search for 'obj export,' you should find it. :)


Wynter ( ) posted Fri, 09 June 2000 at 8:16 AM

Thanks for the help from all of you. I will go look for that message, bloodsong.


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