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Bryce F.A.Q (Last Updated: 2024 Nov 08 4:41 am)

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THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: 3 new BioMechanical robot models in FREE stuff


paul_carduner ( ) posted Sun, 01 June 2003 at 12:44 AM · edited Sun, 13 October 2024 at 10:13 AM

file_60973.jpg

now that the biomech challenge in the rhino forum is over, I have put the models i made in the free stuff section.

-:[Enjoy]:-


Hepcatbrandon ( ) posted Sun, 01 June 2003 at 12:47 AM

hey, thanks a bunch. I was just admiring your challenge entry. these should be fun to play with :-)


AgentSmith ( ) posted Sun, 01 June 2003 at 1:32 AM

file_60974.jpg

Thanks Paul, always love your stuff. What's this extra stuff that comes with the Ant? AgentSmith

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


paul_carduner ( ) posted Sun, 01 June 2003 at 1:52 AM

hmmmm very strange... its doing some weird stuff. I tried the other mesh files i had made earlier and got similar effect with several parts missing and off to the side really big. I will try rebuilding the mesh until it works


AgentSmith ( ) posted Sun, 01 June 2003 at 2:14 AM

Ah...this happens from time to time with .3ds's and Bryce. I'll try bringing it into another program, see if it still does that. AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


AgentSmith ( ) posted Sun, 01 June 2003 at 2:21 AM

Yeah...loads into other apps just fine. This is just a bug (pardon the pun) with Bryce and some, not all, .3ds's. I don't know what it is about certain .3ds's that does this. Doesn't happen often. Uhm...anyway you can package this up as a .dxf? Or would that affect the mesh? AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


AgentSmith ( ) posted Sun, 01 June 2003 at 4:59 AM

file_60975.jpg

Loaded it (just fine) into my Truespace (3.1) and then exported it out of there as a .cob, it imported into Bryce perfectly. (slowly, but perfectly. it would probably go faster in another format) And wow...500 parts? It took like 7 minutes to smooth all those objects out, lol. Thanks Paul, great models! AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


derjimi ( ) posted Sun, 01 June 2003 at 7:03 AM

What kind of Zip-File is THAT? grin Anyway, thank you for being so generous. Jimi


Doublecrash ( ) posted Sun, 01 June 2003 at 10:05 AM

Thanx a lot! I love bugs! :)


paul_carduner ( ) posted Sun, 01 June 2003 at 10:10 AM

hmmmm... DXF would work... if you wanted to download an 84 mb file :)... but thanks to the power of 7-zip... thats only 3mb! Now the DXF version is on my site -:[Enjoy]:-


Slakker ( ) posted Sun, 01 June 2003 at 10:10 AM

those are very nice looking. Very nice and detailed.


catlin_mc ( ) posted Sun, 01 June 2003 at 2:52 PM

You can never have too many bugs...........unless they are eylash bugs, those I could do without. YUCK! Thanks for the models Paul I think I'll try making something really creepy with them. 8) Catlin


AgentSmith ( ) posted Sun, 01 June 2003 at 3:55 PM

Yeah...found out about the .dxf after I tried doing it my self (81Mb), but...it loaded WAY faster than a .cob version. Thanks again. AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


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