Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 12 9:36 pm)
For stills, any application that handles Wavefront .obj will do. More work, but doesn't limit your options. Export the scene or object from Poser as Wavefront OBJ format and import the .obj file, then bring in the textures. Otherwise, there are plugins for 3DSMax, LightWave, and Cinema4D (and probably others). This is the best approach when possible. All have very decent render engines. For animations, you'll have to stick to the plugins. Beware that the plugins are for Poser 4 Pro Pack and don't work well in the latest versions of the target apps. CL is working on upgraded plugins for Poser 5 and these apps. BYS
I want C4D :( Love that render, madriver! Whatever anyone renders in will take some work. Even Poser. You have to learn the ropes first whatever you use. Including lighting. Not only that, how much scenebuilding do you want to do, and what type? That will make a difference too. And what 'look' are you going for? Some programs, like Vue, for example, can give you a more painted look than a 3D rendered look which is desirable to a lot of people. And do you want something with good and usable native materials, or do you want to depend mostly on picture textures? Do you have time to wait for a true raytracer to render, or do you need faster? I don't have any answers, just questions;) I use Poser 4, Poser 5, Bryce, and Vue.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I heard you can export poser files to other apps and render there, any suggestions?