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Bryce F.A.Q (Last Updated: 2024 Nov 08 7:02 am)

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Subject: Quick Question


Slakker ( ) posted Thu, 12 June 2003 at 6:57 PM · edited Fri, 08 November 2024 at 6:30 AM

I've got a question, it should be quick for most of you to answer. When i create a terrain object and make it the same material as the ground, why are there visible seams where it meets the ground? both the terrain and the ground are on object space, but it still does it. I'm using default bryce terrain textures, so maybe that's it.


RodsArt ( ) posted Thu, 12 June 2003 at 7:31 PM

Imagine taking a photo and stretching it over a balloon, the integrity of the material is distorted. You can adjust the scale/resolution of the terrain to get them closer. however their characteristics are different. As you practice, you can figure out ways to distract the eye with other objects & lighting. You can also adjust the material too. more practice. ;) When you see images in the gallery you like...ask the artist about those settings in particular. Have fun

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ringbearer ( ) posted Thu, 12 June 2003 at 8:56 PM

Map both of them using world space. They will both use the same texture then. Arleen

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Slakker ( ) posted Thu, 12 June 2003 at 9:06 PM

worlds space is what i meant when i said object space, mis-typed.


Stephen Ray ( ) posted Thu, 12 June 2003 at 10:06 PM

Grouping the plain and terrain then apply the material to the group. If the material is real altitude sensitive the seam my still be present.

Stephen Ray



Slakker ( ) posted Thu, 12 June 2003 at 10:34 PM

i'll try that when my piece for the challenge is done rendering.


tjohn ( ) posted Fri, 13 June 2003 at 3:41 PM

Dumb question: Is the terrain sitting flush on the plane? It may look better if you sink it in a little.

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