Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Dec 30 8:14 pm)
Tricky question Diane, because they will all pretty much do the job. If your looking at several windows that need this soft glow you'll probably be better off useing point lights behind each (Tip: use a gel on them to break up the light a bit and create soft shadows) But of course you can only do this if the inside of your building actually has seperating floors and walls (else they will all mingle together) If thats the case use spotlights angled the same way out of each window. This way you can just aim the cone where you want it to be (into the garden or whatever) The quad lights act strangly sometimes (although I havn't had a lot of call to use them so I'll shut up now before i make a fool of myself :) and the directional light is really more like for use as a sunlight. So before i ramble forever... Spots are the way to go if you want a definate area that the light will be hitting outside the window. Point lights if you just need the windows to glow... It also helps if you actually put in a narrow box with a glass texture applied for a more realistic look :) Hope this isn't rubbish, and hope it helps... All the best, Kutter
If the buildings are background you can easily achieve this effect by using the lumninous effect within the material of the building. See the materials under 'Special Effects' like 'Building Lighing' and 'Building Lighting 2'. This method save hours of time placing and rendering lights without always needing to.
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Could someone tell me the best lights to place in a buildings windows to achieve a soft lit glow in each window? Thank you for your thoughts, tips and/or tricks to achieve this. Diane