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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 09 11:21 pm)



Subject: ? on converting jpg to bum?


majesticartist ( ) posted Mon, 30 June 2003 at 12:56 PM ยท edited Fri, 08 November 2024 at 5:48 PM

I just got the texture pack for V3 and it says i need to convert the .jpg Bump maps to .bum files for the mat poses to work....How do I do this? Im using Poser4..thanks for any help.. ~Nancy~


mateo_sancarlos ( ) posted Mon, 30 June 2003 at 1:00 PM

In Mac OS Poser 4, you select the jpg in the bump section of the Materials window, and Poser 4 converts it to a bum file for you.


Tashar59 ( ) posted Mon, 30 June 2003 at 2:27 PM

Best way is start poser and load a box from your propfile. Tnen go to Render>Materials>Load Bumpmap, and find/select the .jpg you want to convert, click open. A window will open, "Image files must be converted to BUMP", click YES. Do this before useing the figure/object and poser won't keep asking for the missing files, even stalling. A little trick I use, I don't use the bumpmaps till my final render. Bum takes a lot of space, very big when converted. You will be able to work on your scene without fear of crash. Save often so you don't lose all your hard work.


Lovely Lady ( ) posted Mon, 30 June 2003 at 5:16 PM

As beryld said before, my default window has nothing in it so I just use the ground plane bumpmap section to convert my bum.jpgs to bum.bum. Saves deleting the prop before loading the desired object.


gstorme ( ) posted Tue, 01 July 2003 at 1:38 AM

.bum(Poser) = .bmp(Other graphic programs)


doozy ( ) posted Tue, 01 July 2003 at 12:16 PM

BUM = bump map file BMP = Windows bitmap file Not the same thing at all!!


Tashar59 ( ) posted Tue, 01 July 2003 at 2:08 PM

Ok, second best. My default window is blank too. The ground plane wins. I mostly open my Poser with Pz3's, that way I have all my lights and settings I'm working on. So I just use whatever I have in it to convert. Some of this stuff is habit now, sometimes I forget what it was like to do it for the first time.


FyreSpiryt ( ) posted Tue, 01 July 2003 at 5:28 PM

Not really. It's BMP format, but red/green rather than greyscale. I've found that using a greyscale bitmap gives VERY different, and usually inferior, results.


gstorme ( ) posted Tue, 01 July 2003 at 10:18 PM

.bum got dumped in Poser5. Whenever I come across it, I rename it to .bmp and use that in the Material room. It shows indeed a red/green picture.


gstorme ( ) posted Tue, 01 July 2003 at 10:21 PM

Reformulating my previous post: .bum is a file in .bmp format.


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