Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
I was always a great beliver in "brows gone" myself, but after seeing how V3 (and Dina) used them, I've had a change of heart, to the extent I even brought SMV's eyebrows back from the dead (they were burried far, far inside her head). The only way to use them right, however, is with a proper transparency map, not with a solid texture map. The texture itself can just be a set color. Otherwise, or if the eyebrows conflict with any painted on the head texture, brows gone=1 is best.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
i have tried and tried to make the upper eyebrows to blend in witht he rest of the skin, but they are always coming out white. i have the vicky 2 lash and brow trans map, but nothing. the setting for the upper brows are as follows: no tex, no bump, trans min and max set at 100%, highlight area set to 1%, no reflection, transmap of brow and lashes. i've even tried to set the upper at the exact color of the skin, and they still come out white int he final render. has anyone had this problem? if so, how did you fix it? i just got vicky 2 has a gift from my sister, and im ready to go back to posette.