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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 2:10 pm)



Subject: Vicky 2 upper eyebrow problem


MindsEyes ( ) posted Mon, 07 July 2003 at 8:11 PM ยท edited Sat, 23 November 2024 at 11:52 PM

i have tried and tried to make the upper eyebrows to blend in witht he rest of the skin, but they are always coming out white. i have the vicky 2 lash and brow trans map, but nothing. the setting for the upper brows are as follows: no tex, no bump, trans min and max set at 100%, highlight area set to 1%, no reflection, transmap of brow and lashes. i've even tried to set the upper at the exact color of the skin, and they still come out white int he final render. has anyone had this problem? if so, how did you fix it? i just got vicky 2 has a gift from my sister, and im ready to go back to posette.


MindsEyes ( ) posted Mon, 07 July 2003 at 8:12 PM

and the head dial "brows gone" is set to 0.


galactron22 ( ) posted Mon, 07 July 2003 at 8:43 PM

I just hide the damn things. by setting he brows gone to 1.

Ask me a question, and I'll give you an answer.


Jim Burton ( ) posted Mon, 07 July 2003 at 10:03 PM

I was always a great beliver in "brows gone" myself, but after seeing how V3 (and Dina) used them, I've had a change of heart, to the extent I even brought SMV's eyebrows back from the dead (they were burried far, far inside her head). The only way to use them right, however, is with a proper transparency map, not with a solid texture map. The texture itself can just be a set color. Otherwise, or if the eyebrows conflict with any painted on the head texture, brows gone=1 is best.


MindsEyes ( ) posted Tue, 08 July 2003 at 7:05 AM

okay, let me try setting it at 1 and see what happens... i have found numerous v2 textures and no matter what one i try, they always turn out white... leaving me with extra work to do for post...


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