Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
...Brholte... You can fake it with almost as good results using large volumetrics (very fuzzy) with a render time that may be 2x as long instead of 10... Frankly the longest render time I have EVER had is 2 days, and the second longest was 14 hours... I don't have the patience to let something render for a week.
The top picture does look good...but is there anything there that looks any different from a well-designed DOF?
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
I think I'm with Tjohn on this one, and this effect itself (Depth-of-Field) can be done WAAAAYYY faster in postwork than with Bryce itself. These machines are Artificial Stupids, not Artificial Intelligence-es, and making a 17-second render go for 10 hours for no really necessary reason is just poor economics. Even for animation, it would be far faster to render to images and run the DOF with Adobe After-Effects or some such utility... But it's cool that you did this, Euxeb007, I always love to see more benchmarking and time-projections on this great program...
i have to agree with the others using postwork... postwork is a whole lot better... well let me see what i can add so that i would get the ten hour effect.... mmmm 1. Gaussian Blur or 3 coupled with a layer mask 2. mmmmmm thats it! hahahahah that'll take what? 30 mins max? or even less... you still add a few others like sharpen with layer mask, glow, glare and others... but your test eux is great at least i know that i should not really turn that options on... (now if i was using vue... then it'll be lot faster...)
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