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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 20 11:41 am)



Subject: Export Poser animations to your favorite renderer


konan ( ) posted Sun, 02 July 2000 at 12:19 AM · edited Tue, 21 January 2025 at 6:20 AM

Attached Link: Maximum Pose Home Page

file_129572.gif

In case any of you haven't heard (or care), I have developed the software package "Maximum Pose", which converts Poser animations to 3D Studio MAX. I am now considering having MaxPose translate Poser animations to other software packages. If you are interested in exporting your Poser animations to another renderer, please write me an email and let me know which is your renderer of choice and I will put you on a contact list. Consider it voting. Examples are - True Space 4 - Cinema - Lightwave - Carrera Software titles that will not be appropiate due to technical reasons are - Bryce - Vue 3 (although I would LOVE to render my animations in this beauty) Email me at konan@spacemoose.com and state which software package you want to see supported. Konan p.s. If you reply via this forum, be sure to leave your email address.


cooler ( ) posted Sun, 02 July 2000 at 12:44 AM

Konan you might also want to make your announcement in alt.binaries.3d.poser. There are a few of the regulars who are getting into animation so you could possibly find some interest there.


Tribe ( ) posted Sun, 02 July 2000 at 5:31 PM

Hi Konan, This sounds like a great addition! Sorry to sound a bit dumb, but I'm finding it hard to image how this process would work, never having done it. How would this work in practice for a program like Cinema4D? what steps are requires to bring an animation from Poser in to Cinema? By the way Cinema4D gets my vote:) regards, Tribe.


konan ( ) posted Sun, 02 July 2000 at 5:52 PM

Trade secret ;o) Konan


kyrin ( ) posted Sun, 02 July 2000 at 9:26 PM

How about earlier versions of Max like 1.2? A LOT of people still use that version. (including me) The current version (to my understanding) doesn't work with 1.2 so I've never bothered with it. I'd love to have something that would let me automate the import process to 1.2 Also it would be really nice to be able to keep the materials straight. As it is now I have to import the .obj file then re-do ALL the materials. And since there are lots of them it takes quite a bit of time...too much time to try something different. As it is I only import something to Max when I am REALLY sure that is what I need (and only a static pose) and it takes me about 1/2 an hour just to get the materials straight. If an importer could get the materials straight from load it would be fantastic.


wyrwulf ( ) posted Sun, 02 July 2000 at 9:54 PM

I vote for Carrara, as I don't have and can't afford the other programs. poserwulf@hotmail.com


mr_sanity ( ) posted Sun, 02 July 2000 at 11:47 PM

How about RDS? Or is it too old? mr_sanity


nitreug ( ) posted Mon, 03 July 2000 at 1:22 AM

I also vote for Carrara even if I have RDS and Ray Dream 3D.


LoboUK ( ) posted Mon, 03 July 2000 at 4:54 AM

I'd have to vote for Carrara too, although I'd like to see it in RDS Paul


Gawain ( ) posted Mon, 03 July 2000 at 1:32 PM

Are you planning on doing a Macintosh version for Lightwave or Inspire 3D?



lynnJonathan ( ) posted Thu, 06 July 2000 at 5:01 PM

I'm on a mac. Gives me a good reason to buy Carrara. RDS user.


rtamesis ( ) posted Thu, 05 October 2000 at 12:04 PM

I vote for Carrera too. I'm also using a Mac.


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