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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 02 10:01 am)



Subject: animation


brandonc ( ) posted Wed, 30 July 2003 at 5:15 AM · edited Sun, 02 February 2025 at 2:43 PM

can someone tell me why if im on say frame 18 and i have a pose then i move to say frame 22 and change the pose it affects the animation before frame 18 is there a way to keep it from messing with the animation before frame 18 ? THANKS


TrekkieGrrrl ( ) posted Wed, 30 July 2003 at 5:29 AM

Attached Link: Dr Geep's Animation Primer

At the link you will find DrGeeps Animation Primer. I think what you have expirienced is what is referred to as undershoot. Have a look, it explains a lot of things about animation in Poser :o)

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Disciple3d ( ) posted Wed, 30 July 2003 at 8:35 AM

Are you adding a keyframe at 18?

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brandonc ( ) posted Wed, 30 July 2003 at 2:29 PM

ya


brandonc ( ) posted Wed, 30 July 2003 at 2:51 PM

this is really ticking me off


farang ( ) posted Wed, 30 July 2003 at 4:50 PM

A problem that I had when I started animating with Poser was that I would keyframe everything so perfectly but still got unwanted movements between keyframes. The problem was caused by having IK turned on and off throughout the animation. Make sure you have it either on consistently thoughout or off consistently throughout.


mateo_sancarlos ( ) posted Wed, 30 July 2003 at 5:10 PM

Select a body part that you changed in frame 22, go to the Graph for that part, click on frame 18 in the timeline, then select "Linear". Then click on frame 22 and select "Constant". That might fix the under/overshoot due to the bezier splines.


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