Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
been digging in RWB and it just doesn't see to work, negative numbers deal with the frequency but with the image flipped 180 degrees. If you have scale picture size on, the values reflect the percentage size of the original image Aaargh! I didn't have scale pict size on. Then it becomes blindingly obvious that scales above 100% would do what I need! Thanks for helping me to see the trees!
Pass no temptation lightly by, for one never knows when it may pass again!
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Attached Link: http://www.renderosity.com/viewed.ez?galleryid=460193&Start=1&Sectionid=2&filter_genre_id=0&WhatsNe
Well here is the result, a full size is posted at the link. I think it worked out well, myself. Thanks for the help. Much appreciated!Pass no temptation lightly by, for one never knows when it may pass again!
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I have a figure posed in front of a cube with a non-uniform or symetrical image texture applied. I want to apply the same texture to the poser figure at exactly the same scale. I have two problems in this. To get the texture to fit the cube properly I have to use Object cubic because even though the figure and the cube are the only objects in the model, world texturing shrinks the tex and tiles it! The texture is 1365x1024 pixels and the documenbt setup is 1024x768. What gives? Any ideas? The second is what mode given that world is out (at least until I understand the first issue) can match the scale/alignment issue. Any ideas will be welcommed!
Pass no temptation lightly by, for one never knows when it may pass again!