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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 28 2:24 pm)



Subject: M3 hair in progress


Dave ( ) posted Mon, 11 August 2003 at 10:35 PM · edited Thu, 01 August 2024 at 6:48 AM
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file_71277.jpg

This is a hair piece I'm currently working on for M3. Got a few tweaks to work out and fix some morphs. What do you think? Body texture is Adrian for V3 available at RDNA if anyone is interested. dave


aleks ( ) posted Tue, 12 August 2003 at 2:25 AM

hard to tell from this angle but don't make the texture too symetrical on the front. the strands are too whispy and also symetrical (2&2). the hair infront of the ear is too thick. there is too much contrast between the strands there, too. but i like the form of it. IMHO! ;)


SAMS3D ( ) posted Tue, 12 August 2003 at 4:07 AM

looks great!


Dave ( ) posted Tue, 12 August 2003 at 7:27 AM
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Well the hair was taken from reference photo. So that actually is someone's hair there. Thanks for the kudos. Dave


Carcinogen ( ) posted Tue, 12 August 2003 at 7:37 AM

That looks really good. Very natural looking hairline. Tim


Dave ( ) posted Tue, 12 August 2003 at 8:02 AM
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Thanks. You dont know how hard I struggled with transmaps and textures to get the "look". Will be working later today on getting what morphs I've done updated to my latest tweaking. Dave


Jackson ( ) posted Tue, 12 August 2003 at 10:30 AM

Very nice but, except for the whisps, it looks just like Vairesh's Tony Hair. M3 takes V3 textures?


queri ( ) posted Tue, 12 August 2003 at 11:13 AM

It's similar to Tony hair but got an interesting pompadour, I wouldn't say it's just like it. Like the male pattern curve to the hairline. A few moire hairs in the whispies would be cool but I can pout some in in post. NIce hair, Dave. Emily


ronstuff ( ) posted Tue, 12 August 2003 at 3:42 PM

Dave - it looks great so far -- would it be possible to add a few more wisps (that users could turn on-off) and put a few morphs in them to bend the wisps in different directions and change the lengths? I find that it is things like these wisps that give a hairstyle it's defining look, but I also grow tired of that same very identifiable look over and over, so please consider adding some variables for the users besides just changing colors. Thanks lots! It's already on my wishlist.


Dave ( ) posted Tue, 12 August 2003 at 4:08 PM
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file_71278.jpg

Well here's what morphs are available so far. Better look quick before Lyrra moves this to the stupid "showcase" forum. 1 - Default; 2 - Hairline; 3 - Balding 4 - Sideburns1; 5 - Sideburns2; 6 - Mutton 7 - Henry V; 8 - Long; 9 - OBJ unmapped Dave


Dave ( ) posted Tue, 12 August 2003 at 4:09 PM
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What variations in color would you like to see? Dave


Caly ( ) posted Tue, 12 August 2003 at 4:39 PM

Salt & Pepper, deep red, medium brown, dark brown, black, pale blond, yellow blond... :)

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ronstuff ( ) posted Tue, 12 August 2003 at 5:03 PM

WoW - great! but don't forget those little wisps - they can make a big difference just by swaying side-to-side or getting longer/shorter. It would be greatly appreciated ;-) Textures - please try to create at least one (medium light brown preferred so that we can tint ourselves) WITHOUT a lot of highlights (ie - evenly illuminated and crisp, distinct hair detail) so that those of us who use lighting for highlights don't get stuck with highlights in the wrong places. Painted highlights work great for very fast renders in average lighting, but having at least one alternative is a good thing too.


jaybutton ( ) posted Tue, 12 August 2003 at 5:37 PM

It looks good, but seems to need some transmapped layers for depth. Just trying to help. :) Jay



sithgoblin ( ) posted Tue, 12 August 2003 at 6:40 PM

Looking good! Mabye a morph to cover up the indentation around his temples?


Dave ( ) posted Thu, 14 August 2003 at 10:28 AM
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file_71279.jpg

Ok. Nother update. This time hair color and a combo of what's possible in the Wisp Morphs...

Dave


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