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MarketPlace Showcase F.A.Q (Last Updated: 2024 Nov 08 7:09 am)



Welcome to the MarketPlace Showcase Forum. The Showcase Forum and Gallery are intended for all commercial related postings by active Renderosity MarketPlace Vendors only. This is a highlight area where our membership is invited to review in greater detail the various art products, software and resource site subscriptions available for purchase in the Renderosity MarketPlace.


 



Subject: Coming soon: TFX Star Pavilion


Tintifax ( ) posted Tue, 12 August 2003 at 7:56 AM · edited Sun, 03 November 2024 at 11:12 AM

file_71314.jpg

This little pavilion is the first part of a series of buildings/props I plan to do in the next time. It comes with hires textures and a reasonable mesh to allow closeups without exhausting PC/MAC resources. Although it was originally built for Poser it can also be used in other 3D applications like Vue d'Esprit or C4D. This picture was rendered in Vue 4.12 without any postwork. The pavilion will cost 8.00$. Hope you like it. Tell me, if you want to see more. - Tintifax


adp001 ( ) posted Tue, 12 August 2003 at 9:45 AM

Nice thing. But, because you talk about "hires textures and a reasonable mesh", I have something to straighten out: A detailed mesh exhausts less memory then blown up texture-maps. A detailed mesh needs no big textures (if you do it the right way). A detailed mesh allows displacement maps (the best you can do for details - Poser 5 can handle it). A detailed mesh renders x-time more realistic than only textured details. A detailed mesh with small textures (tiled, for example) rendes much faster, escpecially if you have to use the same model more then once in a scene - each one with a somewhat different texture... Just my 2 cents :)




Tintifax ( ) posted Tue, 12 August 2003 at 4:27 PM

Hi adp001, You are right, but don't get me wrong. The textures used here are below 2000x2000. I didn't use tiling with this small pavilion, because it may lead to patterns sometimes. I did this with my other product Dragon Hall a lot. The total polygon count is a bit above 20.000. I think this isn't too small. But anyway, I will reconsider this for my next product. I've seen some stone walls lately here, with a detailed mesh and they look great. So you may be right. On the other hand I heard people complaining about high polygon counts. Just have to get the right feeling what are the best numbers. Thanks for your advice and I hope you like it anyway. - Tintifax


Jaesha ( ) posted Tue, 12 August 2003 at 8:38 PM

I think it's great and I will buy it. Would like to see many more. Will it come with more that one texture mat?


Tintifax ( ) posted Wed, 13 August 2003 at 12:34 AM

file_71315.jpg

Unfortunately not in this first version, but I'm working on a second Texture Pack, that I will distribute for free to all buyers. Here is another view to show the detail of the texture. Thanks for your kind words, Jaesha. You are encouraging me to do more.


Jaesha ( ) posted Wed, 13 August 2003 at 7:38 AM

Oh please do. It is very well done and very unique. The floor tile is excellent! And this is just the first? I have no doubt that they will just get better and better! J


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