Thu, Nov 28, 12:30 AM CST

Renderosity Forums / Poser Technical



Welcome to the Poser Technical Forum

Forum Moderators: Staff

Poser Technical F.A.Q (Last Updated: 2024 Nov 13 12:50 am)

Welcome to the Poser Technical Forum.

Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)

This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.



Checkout the Renderosity MarketPlace - Your source for digital art content!



Subject: Pose Files


ricewind ( ) posted Thu, 14 August 2003 at 7:50 AM · edited Wed, 27 November 2024 at 10:31 PM

Is there a way to give a figure a specific name through a pose file? And also - drop it to the floor?


lesbentley ( ) posted Thu, 14 August 2003 at 1:07 PM

Suprisingly in Poser 4 it does not seem posible to rename the figure via a pose file. You might expect this to work; { version { number 4.01 } figure { name New Name } } but it does not! "Drop to Floor" Can't be implemented through a pose file either (as far as I know). However this does not matter in most circumstances as you can just position the figure on the floor. The best way to do this is probably to set the yTran for the BODY to zero, then yTran the hip (or whatever the base parent body part is) untill the figure touches the floor. Make a note of the yTran value of the hip then insert it in a pose file, like this:

{

version
        {
        number 
        }

actor BODY
        {
        channels
                {
                translateY ytran
                        {
                        keys
                                {
                                k  0  0
                                }
                        }
                }

        }
actor hip
        {
        channels
                {
                translateY ytran
                        {
                        keys
                                {
                                k  0  -0.007
                                }
                        }
                }
        }
}


lesbentley ( ) posted Thu, 14 August 2003 at 1:38 PM

If you do not understand making pose files in a text editor you can use the free utility Mat Pose Edit. Just set the position for the figure as in post #2, save a cr2. Open it in Mat Pose Edit, when prompted to load morph and pose data answer YES. Delete all the materials (actually there is a bug in version 2.0.3 that means you have to leave one material, "pupil" is good choices to leave). Delete all the actors except "BODY" and "hip". Delete all the channels from the remaining actors except "ytran". Save out a pz2.


ricewind ( ) posted Thu, 14 August 2003 at 6:17 PM

Thanks!


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.