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Poser Technical F.A.Q (Last Updated: 2024 Nov 13 12:50 am)

Welcome to the Poser Technical Forum.

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This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

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Subject: Pose Files


ricewind ( ) posted Thu, 14 August 2003 at 7:50 AM · edited Mon, 29 July 2024 at 2:48 AM

Is there a way to give a figure a specific name through a pose file? And also - drop it to the floor?


lesbentley ( ) posted Thu, 14 August 2003 at 1:07 PM

Suprisingly in Poser 4 it does not seem posible to rename the figure via a pose file. You might expect this to work; { version { number 4.01 } figure { name New Name } } but it does not! "Drop to Floor" Can't be implemented through a pose file either (as far as I know). However this does not matter in most circumstances as you can just position the figure on the floor. The best way to do this is probably to set the yTran for the BODY to zero, then yTran the hip (or whatever the base parent body part is) untill the figure touches the floor. Make a note of the yTran value of the hip then insert it in a pose file, like this:

{

version
        {
        number 
        }

actor BODY
        {
        channels
                {
                translateY ytran
                        {
                        keys
                                {
                                k  0  0
                                }
                        }
                }

        }
actor hip
        {
        channels
                {
                translateY ytran
                        {
                        keys
                                {
                                k  0  -0.007
                                }
                        }
                }
        }
}


lesbentley ( ) posted Thu, 14 August 2003 at 1:38 PM

If you do not understand making pose files in a text editor you can use the free utility Mat Pose Edit. Just set the position for the figure as in post #2, save a cr2. Open it in Mat Pose Edit, when prompted to load morph and pose data answer YES. Delete all the materials (actually there is a bug in version 2.0.3 that means you have to leave one material, "pupil" is good choices to leave). Delete all the actors except "BODY" and "hip". Delete all the channels from the remaining actors except "ytran". Save out a pz2.


ricewind ( ) posted Thu, 14 August 2003 at 6:17 PM

Thanks!


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