Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 11 2:16 pm)
heyas; #1: yes, you can create morph targets in poser. use the magnets and waves, etc, the do the object:spawn morph target. #2: no, you cannot sell characters made with the copyrighted meshes that come with poser. no matter how far you deform them, they still belong to curious labs/zygote. now, there's no reason you can't sell a pack of morph targets, if they are properly formatted. (i'd suggest morph-squisher... i mean 'morph squeeze' by bushi.) you could also probably sell a cr2 file; being as both morph targets and cr2 files can be distributed for free (though you probably want to double check with zygote and curious labs about that).
heyas; morph squisher doesn't mess with the cr2, it messes with the obj file. (if you create morphs with magnets, you will have to export them as objs to use this method.) it strips out everything but the v lines. (or, to use less technical terms, it leaves the dots, but gets rid of the lines and faces. ;) ) aw, don't feel bad, amp. :)
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
hello, I was just wondering, it seems most people use a 3d modeling program such as rhino, rds, 3dsm, etc.. to create their morph targets. With posers cool ability to create and manipulate deformers like magnet and wave. I find it easy to create cool looking characters but I don't want to step on anyone's (curios labs) toes. Is it possible to create and possibly sell characters created entirely in poser using their supplied models as the basis for your morph targets?