Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 6:57 am)
I'm not quite sure what you mean by 'too large'. Too large in physical size? Or in file size? The only way to reduce vertices is to open the mesh in a modelling program and remove them from the mesh. But it would be difficult to do this without destroying the shirt. If it's too large physically, you could try to 'smallen' it with magnets. mac
Attached Link: http://www.vizup.com/
There is a poly reduction tool that reduces the file size by reorganizing and reducing the vertices. Its one of the best I've seen.Attached Link: http://graphics.cs.uiuc.edu/~garland/software/qslim.html
Try QSlim which works with .obj format files, although it leaves out materials and groups. You may need to load the source file zip to get the ReadMe with the usage and command line parameters though. BillJust a heads-up, when I was researching the .obj file format for a program I was working on, I found that the Crossroads program outputs some really bad .obj files (I never recieved any response to my e-mail(s), so I don't know if they fixed it since then or not). I don't recall the specific problems off-hand, but they were of the type that kept most any other .obj reading program from reading them.
Cinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.
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I have a shirt I need to reduce the vertices in, its too large, how can I do this?