Wed, Dec 11, 1:20 AM CST

Renderosity Forums / Poser Technical



Welcome to the Poser Technical Forum

Forum Moderators: Staff

Poser Technical F.A.Q (Last Updated: 2024 Dec 04 2:47 am)

Welcome to the Poser Technical Forum.

Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)

This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.



Checkout the Renderosity MarketPlace - Your source for digital art content!



Subject: Boning


nyguy ( ) posted Sat, 20 September 2003 at 9:57 PM · edited Tue, 10 December 2024 at 2:12 AM

file_77010.jpg

I have a figure I am working on, it is now in obj format and I was wondering how do I bone the eyes to get them to work in Poser. I have Poser 5.

Poserverse The New Home for NYGUY's Freebies


daveH ( ) posted Mon, 22 September 2003 at 11:37 PM

if all you want is the eyes to move in place: 1) import the main obj and each eye as separate objects 2) parent each eye to the main object 3) for each eye, open the joint editor. move the green crosshair to the center of the eyeball. move the red crosshair in front of the pupil. 4) save to character library as new figure.


nyguy ( ) posted Tue, 23 September 2003 at 12:11 AM

tried that but when I go to pose the eeys the body bends.

Poserverse The New Home for NYGUY's Freebies


daveH ( ) posted Tue, 23 September 2003 at 11:22 AM

check the hierarchy editor to make sure the eyes are properly parented. you should see: main body eye1 eye2 if not, drag elements into proper order as shown above.


daveH ( ) posted Tue, 23 September 2003 at 11:26 AM

my previous message didn't reproduce my indenting correctly, but each eye entry will be indented to indicate its position as a child of the main body.


nyguy ( ) posted Wed, 24 September 2003 at 12:30 AM

I did check the hierarchy and still with no luck. Unchecked bending but for some reason the body still bends when I try to rotate an eye either left or right but when I rotate up or down the body rotates.... going back to the drawing board on this later when I get home from work (at work now)to see if I can re-do the imports. I would like to get this and the other body parts ready so I can package them as a set.

Poserverse The New Home for NYGUY's Freebies


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.