Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
I'm not sure there's a solution to this. Reducing the initial size of the 2d for the lattice will reduce your lattice resolution, so am not too sure about that as an option. If you use photo texturing, get rid of the textures before saving the preset would help... but not sure if thats what you want to do.
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I hadn't thought about the texture adding that much to the file size, all the presets are textured using a hi res photo texture....I'd rather not reduce the lattice resolution, I will try saving without the texture (they don't look as nice though) to see if that will help...right now if I offer 5 millwork pieces they'll be around 55mb to download, LOL, anyone wants them free, I'll need to burn a CD! BTW does anyone know if freestuff has a file size limit?
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Shadowdragonlord, can't do that, some (not all) of these are copyrighted and I only have permission to sell the 'models' I make from them, not the designs (images)themselves. However, I can group them as by design and then package them up that way, it would be about a dozen design groups. I'd hoped to offer 15 pcs per pack, but anyhting over 20 mbs, has to be on cd...but that doesn't help with those I wanted to offer free, I'll work on it, see what I can come up with...Thanks
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Freestuff doesn't have a file size limit (I think) because the actual file isn't on Renderosity servers, just a link to the file on your own server space.
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Well, that's before they're zipped...If I use maxium compression maybe that might be less, I thought of using WinRar to do the zipping but not everyone has it, I'll just go with regular zips... Thanks, Catlin, I was so interested in getting them done it hadn't occurred to me to check file size...:} Hopefully they'll be up Monday the 6th... or at least next week...I'll post the link here... Food for thought, I saw a set of 60 terrains in a zip file of 3.8 mb, is that possible?
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I use a program called Power Archiver, Zhann. It makes Winzip and WinRAR look like MS Paint compared to Photoshop. It operates like .jpg compression, meaning you pick your target filesize and PA will either compress it down to that, or tell you that it's a no-go. Perhaps it might help, but remember that no matter what, you should totally use a zipped version in the final file transfer. If people don't have WinRAR, they can go get it, it's free.
What drives (makes) a terrain is basically a picture, and since Bryce uses any pictures in an uncompressed form, they can be large in file size. Especially, when you couple it with a picture texture, which is also transformed into an uncompressed form in Bryce, then of course an object preset of a terrain with picture texture is going to be huge. Yeah, THE best way to go about this is to give out both the terrains and the picture textures as .jpg's, but since you cannot do that, you're stuck with; Reducing the dimensions of the Terrain, or of the picture texture, or both. 60 terrains zipped up to 3.8Mb is possible, if the terrains are smaller in dimension, and there aren't any picture textures involved. FYI-you can make a jpg out of a bmp WAY smaller in file size than you can by just zipping/raring a bmp. Also, grayscale pics will compress farther than full color pictures. AS
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I actually tried doing the lattices without the photo texture and a plain grey Bryce material, it only decreased the file by a couple KB. However, I did decrease the file size from 1024 down to 512, and down to 256 on some of the bw bmps and rendered them up close and personal, and there wasn't much degradation in the rendered lattice, the file size dropped on the test lattice from 13MB to 4.5MB, and that's unzipped. I used bmps instead of jpgs to make the lattices because bmps come out much sharper, but it's a trade off I guess with larger file sizes. What I'm trying to avoid is redoing 'everything' it took 3weeks to do, soooooooooooo I'm working on it. Thanks for the feed back guys.....btw I just took a look at my user presets folder with only these in it, and it's a whopping 2GB...8]
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Might as well always use .bmp's, since Bryce will always turn an imported jpg into an uncompressed image anyways. :o/ Yeah, reduction of the terrains will always result in a dramatically smaller file vs. reducing the picture texture. In my scenes, I almost always build with 1024x1024 terrains/lattices, then when (almost) done, if switching them all to 512 still looks acceptable/good (it usually does), I'll finish off the scene with those 512's. I also usually save a seperate scene file containing the 1024 terrains, in case I ever want them for any reason. I will also rar that 1024 scene up. (terrains seem to compress quite well.) AS
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"I want to be what I was
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Well I managed to zip up 188,583KB into a 41,323KB zip file at maxium compression, 19 files. It seems those terrians/lattices that were grayscaled instead of full color, even though b&w, compressed neatly to almost half the original file size. Maybe it's me, but I think bmps carry more information than jpegs...Also the files I did originaly at 2272x1704, I had reduced to 1024x768, were super crisp, so when I reduced the larger ones down to 512 they retained their crispness so the renders were really close in quality. They will be up in freestuff this coming week, at least 19 of them, the rest go to the Marketplace on CD, I need a MAC tester and a PC Bryce4 tester though....
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I just looked at the file size on the lattices I saved as presets and they are pretty hefty, how do I reduce the file size on the presets? I checked the manual but no luck, would reducing the initial 2d size make a difference? Any suggestions or help appreciated....:|
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Vision is the Art of seeing things invisible...