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Vue F.A.Q (Last Updated: 2024 Oct 26 8:50 am)



Subject: How do i change the planet textures??


Tibbe ( ) posted Thu, 02 October 2003 at 1:02 PM · edited Fri, 08 November 2024 at 3:09 PM

Ok, i dont know if this has been asked before or not :) but here it goes, you see, i make lots of planet maps, big 4000x2000 kinda stuff, and while i can just make a sphere in Vue and map that with my planet map, it appears ahead of the clouds and atmosphere and all, what i want.. is a planet like the pre-made planets in Vue, but it wont let me simply change their texture, sooo i wonder, how do i add or modify one of the pre-existing planets like jupiter and such?? and with all the brightness and phase settings it sure would be alot easier than to have a sphere and mess with that. thanks, i hope u understand my problem :P


texboy ( ) posted Thu, 02 October 2003 at 1:30 PM

Good question, one I've asked many times late at night. Let's hope some erudite Vue dude/dudette can answer it!


gebe ( ) posted Thu, 02 October 2003 at 1:53 PM

You cannot! If you need a different texture for planets, create spheres:-) Guitta


Tibbe ( ) posted Thu, 02 October 2003 at 2:36 PM

oooo no tell me you are lyeing hehe, there gotta be a way, why would they make that great function and just IGNOOORE our needs to use it?? :P It's like they have some kind of copyright on earth planets only :P lol


Tibbe ( ) posted Thu, 02 October 2003 at 2:37 PM

oor, how do u make the spheres appear behind clouds and the horizon ????


BigGreenFurryThing ( ) posted Thu, 02 October 2003 at 8:22 PM

file_78457.jpg

Before reading this thread, I rather foolishly assumed that planets were editable or at least reproducable. After an hour of fiddling in Vue 4, this is the best I've managed so far. Vue planet in the back, mapped sphere is in the front.

Cheers,
Mark


Cybermonk ( ) posted Fri, 03 October 2003 at 1:58 AM

Attached Link: http://www.renderosity.com/messages.ez?ForumID=12445&Form.ShowMessage=1459039

Hey guys. This may not be exactly what your lookng for but here is a link to a thread in the Wings 3d forum. I was showing off an idea for creating planets with Wings3d and Vue4.

____________________________________________________

"The true sign of intelligence is not knowledge but imagination".

Albert Einstein


BigGreenFurryThing ( ) posted Fri, 03 October 2003 at 4:20 AM

file_78458.jpg

Problem is not so much creating the planet, which is easily done using Carrara / Amapi / PSP / Photoshop, etc. Rather the, um, challenge is to place the created object behind the clouds & beneath the horizon.

I have created a pseudo-planet using a mapped sphere with high transparency settings. I haven't been able to reproduce the phases. Alpha planes don't work as enabling tranparency makes the alpha image visible.

Pity we can't edit the planet textures. Maybe in Vue 5? :-)

Cybermonk, thanks for the link. At last I understand the difference between displacement and bump mapping.

Cheers,
Mark


Tibbe ( ) posted Fri, 03 October 2003 at 8:12 AM

well, BigGreenFurryThing how did you make it appear behind the clouds? with light and opacity changes i think i could be able to make it to look pretty good


BigGreenFurryThing ( ) posted Fri, 03 October 2003 at 9:18 AM

If I get time this weekend I'll make a little Flash tutorial and post it on my site. Watch this space (no pun intended).

Cheers,
Mark


Tibbe ( ) posted Fri, 03 October 2003 at 12:14 PM

kk nice :)) ;)


DMM ( ) posted Fri, 03 October 2003 at 2:59 PM

Vue must get the texture for use on the planet from someplace, can't we just replace the texture?


Tibbe ( ) posted Fri, 03 October 2003 at 3:55 PM

exactly


BigGreenFurryThing ( ) posted Fri, 03 October 2003 at 7:13 PM

Planets: they're objects, Captain, but not as we know it. Place them anywhere, even up close to the camera, and they're always behind the clouds and below the horizon. So I don't think they're textured. There's no sub-directory for them in the main install directory either. Hardcoded into the program maybe? I'll crack on with that tutorial tomorrow.

Cheers,
Mark


Tibbe ( ) posted Fri, 03 October 2003 at 7:25 PM

yeah ive been looking everywhere, they must be in some kind of pack-file, you know like .big .whatever


DMM ( ) posted Fri, 03 October 2003 at 7:33 PM

Well they must be textured because they've got real-world detail on them. Its a bit of an oversight not to let people change/add planets. Seems like it would be simple to implement.


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