Sat, Feb 8, 12:17 AM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Mark st. John, anyone know who he is?


woodhurst ( ) posted Fri, 17 October 2003 at 11:42 PM · edited Sat, 08 February 2025 at 12:10 AM

file_80524.jpg

I dont know if he is really famous or what, but Im re-producing a painting by Mark st. John, called cafe vogue. this is the main thing ive been working on the past couple of weeks. The file size is a beast, takes 7 or 8 mins to save , and crashed when I tried to render it w/ the cobblestone and towers. this is as far as the render got b4 i stopped to work on other stuff. please tear this apart and tell me what i can do to get it to look more like the painting!!!!!!!!!!!!!!!


woodhurst ( ) posted Fri, 17 October 2003 at 11:44 PM

file_80525.jpg

heres the original by mark st. John---a really cool painting,(its called "Cafe Vogue" btw)this was the highest res veriosn i could find (im using the one hanging up next to my comp as reference)


padawanNick ( ) posted Fri, 17 October 2003 at 11:59 PM

file_80526.jpg

Attached is a reference for everyone. WOW! The detials in the in the shop windows, flower beds, and that little vent grating just above "too bryce-ish" are amazing. Great textures. Just fantastic. Have you considered doing multiple renders ? Do the tower in it's own Bryce project, render, then bring in the tower on a 2D image object? As for the painting....(first of all, this is already pretty darn close, so these are minute detials) The shadows from the forground tree on th right (mostly out of frame) are more pronouced in the oringal. There's a trick in St. John's painting in that the wall on the left is painted with forced perspective that doesn't really match the rest of the painting. To help simulate this in "real" 3D, the window and blue store front could be a bit taller. Also use a wider FOV on the camera and push it in and down to compensate. That's a start anyway. I think the overall alignment of the left side needs a bit of tweeking. Have fun! PS: WOW! I just keep seeing more stuff. The lighting and colors on the tables in the courtyard is dead on!


padawanNick ( ) posted Sat, 18 October 2003 at 12:00 AM

Ooops. Just ignor my image. Excess baggage. Took me too long to type. :p (I get a little slow around 1AM) Have fun.


madmax_br5 ( ) posted Sat, 18 October 2003 at 12:29 AM

good start. Tree shadows need the be more pronounced. I know i am probably sounding like the broken record, but the zenith light system (http://www.renderring.com/zenith.zip) is ideal for this type of daylight scene. For the "too bryce-ish" sign you have, i suggest making ita terrainwith a very light displacement, or else make the bump map and specularity stronger on the square. For the tree back there, more leaves, smaller leaves, more branches/segment and no ambience.


madmax_br5 ( ) posted Sat, 18 October 2003 at 12:31 AM

make sure ambience of everythin gis set to zero. Light exists only where there is light, don't fake it with ambience values.


tjohn ( ) posted Sat, 18 October 2003 at 12:48 AM

I think he may have meant the tree was too Brycish. If so, maybe try to combine two or tree trees into one?

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


TheBryster ( ) posted Sat, 18 October 2003 at 7:23 AM

You might want to look at the pavement in front of the cafe. There isn't enough of it and it's upsetting the rest of the pic. In otherwords the whole thing wants to be moved 'back' into the scene to allow more pavement in the foreground. Sorry if this sounds crazy but I'm up to my eyebrows in meds thanks to a chest infection......

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


catlin_mc ( ) posted Sat, 18 October 2003 at 7:34 AM

Excellent work woodhurst! You've got so much detail in there already and I think what the others have said is all that's needing done. This will be a delight to see when you eventually get it finished and I can't wait to see it when it is. 8) Maybe to get a painted effect you'd have to work on it in post. Catlin


Ornlu ( ) posted Sat, 18 October 2003 at 8:38 AM

Awesome work, it really replicates the painting very well. I especially like the gratings and sense of 'depth' to this image. Keep it coming.


JC_01 ( ) posted Sat, 18 October 2003 at 8:06 PM

WOW great job! The only thing i saw was the corner of the sidewalk seems to curl up off the ground, and i didn't see that in the original... Maybe when everything is placed, add just a touch of haze for a slightly blurred look, (or PW it in) for a more of a painted scene...


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.