Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Bloody 'ell. Thats pretty impressive for a first model in something.... in fact thats bloody impressive full stop. I think my first model not made in bryce was a crappy castle.
Dreams are just nightmares on prozac...
Digital
WasteLanD
Sort of thing you'd use on Mt. Rushmore...... Excellent modelling! Can't wait to see it rendered.
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
A Zen answer for why the lines are green...Because they are no other color. :^) I wish you would stop doing all the wonderful things I would have done if I had your skill. What CAN'T you do, Humorix? Like Quest said, can't wait to see this in a render.
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
The green lines mean that those edges are "hard" while others are "soft." When you subdivide the model (smooth it) the green edges will stay sharp. You can do this by edge by selecting the edges you want, bring up the menue and go to hardness>hard. It is useful; for knife blades, etc where you want a sharp edge after smoothing.
first model my #$%^..'fess up, it's your first model in Wings..can't tell me you came by all that talent at once..;) This is a fantastic model..every day mine suck a little more..;)..ah well, keep at it, and welcome to the club..;)
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
Humorix: Strange thing.....This looks a lot like the machines used to defend the 'Dock' in the new Matrix movie.....
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
Yes I did notice the similarity between the Sculptor and the Dock defender in "Matrix: Revolution" when I saw Matrix this weekend. I guess being a biped, similarities would also show up with the Alien Crane. However I think the Dock Defender seemed more like something out of Power Rangers style Mechanoid! I was inspired more by contemporary machinery like diggers etc. Left to me I would have designed the Matrix-defenders different. Have a mix of Missiles and Guns. Also make the bullets as micro nuclear ammo capable of small range EMP so that they could damage the circuitry of other sentinels in proximity. Making the defenders with biomechanical control would stop them from being affected by the Electro-magnetic pulse generated. In addition, exposing logistics (in this case ammo loading) to enemy fire is bad weapon system design. No doubt, the script would have to seek its dramatic quotient in some other manner, but showing teenagers as "cannon fodder" loaders to the defenders seemed like bad design. Considering what was being shown as a siege, fortifications and routes to replenishment would/should have been better designed, as no new attack-mechanism was being shown from the machine's end and thus there were no surprises per-se. Therefore such eventualities should have been accounted for. The attack was reminiscent of the Battle for Midway with ant-aircraft ack-acks fighting Kamikazes fighters. Well, now I'm in half a mind to create a defender of my own...which puts an idea...what if we had a mini-challenge of designing our own defender weapon system? :P Any takers? :)
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Aardavark's pages (Pauls site) are a blessing!
Theres tons of material to explore in Wings and do look forward to modelling some creatures/human in Wings. Would anybody have an idea if theres a recent plugin available of ggalien creator?
Incidentally also came across Madsie- Frestyle. Seems to have a few nifty utilities, which would be a boon to have in Wings.