Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
AFAIK the polycount for the cloth plane is way higher than the ordinary one sided square, so that it folds smoother.
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Generally this will mean that the polygon count is high enough to allow a good "flow" to the cloth but not so high that it will take an eternity to calculate the simulation. The polygons should be square, avoid long thin rectangles. Also none of the mesh should intersect the figure when at the zero pose.
Hi there, A good place to start is at: http://poserfashion.net/tutorials.htm There are some good tutorials and guidance there.
Create Poser Mats for free in DS3
Is the high-res square the right primitive to use?
I think what is happening is that it is folded too much, so that the back of some of the polygons are folded thru the front, making degenerate facets. Yes, UVMapper could possibly solve it. Try exporting the towel as an obj, once you've made it in the cloth room. It will of course now be a static prop but you might be able to fix the degenerate facets in UVMapper then. I can't remember the shortcut for fixing degenerate facets in the free uvmapper, but it's probably in the menu somewhere too :o)
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
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I have created a few Items in in MAYA for use in P5 cloth room with Victoria 3. They all seem to work o.k.. I was just wondering what the difference between " Optimized cloth for Poser" and any other one sided Mesh? I will try to make these Items available in The Poser Free Stuff once I get a few things working better and find somebody to texture the models for me. Thanks in advance Jeremy (hitnrun)