Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
hmm..interesting, and helpful..I dunno..sometimes I'm most likely to want to respond to stuff that has the comments turned off..judging from other package galleries, that shall not be named..;) there's a lot of folks who have trouble even with constructive criticism..s'all politics..;) great idea.
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
Nice job, Ornlu. Looks awesome. Question for you...what if you took that same object but changed the texture to make it look old and rusted? Sorry, my mind is just stuck in oil rig mode and I have rust and industrial textures on the brain. Thought that maybe it would look good with the discoloration on top, or is that the lighting effect?
Because I like to blow $%&# up.
Don't fear the night. Fear what hunts at night.
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Attached Link: Gallery Image
Well, back to doing some technical tests. Anyway, this is a method for creating realistic metal hilights. You can start with any of the metalic presets in bryce, I just used one of my own but any of those will do (preferably the silverish collored ones or blotchy silver christmas balls if you want discoloration) Anyway, after looking at a few cut metal cups that were slightly brushed, I realized that light reflects off of these differently than it reflects off of glass. There appear to be long streams of light moving down the cup, using traditional methods for reflections, this is not possible in bryce (using standard lights) So, I just used the next logical (simple) solution. Build hilights using alpha planes. See next reply /