Sat, Nov 30, 9:03 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Mottled Hair - Help


baggettbear ( ) posted Mon, 24 November 2003 at 8:55 PM ยท edited Sat, 30 November 2024 at 8:52 PM

file_85394.jpg

I'm using Koz's Wave Hair package in Poser 5 and getting some odd render effects (see attached image). This mottling occurs with both Firefly and the P4 engine, though it is less pronounced with the latter. All other Koz hair packages seem to work fine. If anyone has any ideas on how to fix this, I'd be most grateful for their help.

Mike


sirkrite ( ) posted Mon, 24 November 2003 at 9:02 PM

In the material room attach the displacement to the texture and set the displacement value to 0.0025. That should fix it.


baggettbear ( ) posted Mon, 24 November 2003 at 9:29 PM

Thanks... I appreciate the quick reply. However, I'm still pretty new at this, and the materials room usually leaves me gasping. Could you be a bit more specific? For the hair prop, there is the usual array of surface values, one of which is "displacement". It does not have a dial, so I assume I would attach a node here, but I'm not sure which one to use. Alternatively, there is also an existing texture file node, but nothing in its options refers to displacement. Mike


Little_Dragon ( ) posted Mon, 24 November 2003 at 11:22 PM

file_85395.jpg

Click-and-drag the little plug icon next to the Displacement channel, and attach it to one of the existing texture nodes.

After you do so, you can enter a value in the Displacement channel.

Remember to enable displacement in your Render Options, also.



baggettbear ( ) posted Mon, 24 November 2003 at 11:32 PM

Great! That worked perfectly. Thanks a bunch. Mike


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.