Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 4:48 pm)
When you add the morph to the figure, there is an area to type in the name of the morph in the import dialogue box. Alternately, you can change the name of the morph channels in the hierarchy editor (windows>hierarchy) by single -clicking the name and overtyping it. Also, IIRC, you can change the name of the morph by double-clicking the dial(s) and typing a name in there. Hope this all helps Paul
heyas; when you create/add a new morph that has the same name as a previous morph, poser telescopes them together when you save the figure. that is, no matter how many morphs you apply as 'shape 1,' in the end when you save, you will come out with only the first one. do NOT leave the default name on the morph importation dialogue. :)
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:) ok, to the point. Up to this point, I didn't mind the inability to call morphs what I want.. I was fine with it. BUT.. when I have a dude who I morphed up to hell, and then he loses all but one.. then I got a problem.:) Is this a bug in Poser that I don't know about?:) HELP!!! :)