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Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)

 

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Subject: spline modelling


Stacey ( ) posted Fri, 11 August 2000 at 5:36 PM · edited Wed, 31 July 2024 at 7:45 PM

file_131723.jpg

Well I was playing around in the spline modeling room and discovered why mark is always saying it is so good. I think I'm going to make the "obligated" chess game that everyone has to do at least once in their modeling life time :)


ClintH ( ) posted Fri, 11 August 2000 at 5:53 PM

Stacey - Cool. Keep us updated... Clint

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All my life I've been over the top ... I don't know what I'm doing ... All I know is I don't wana stop!
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Tephladon ( ) posted Fri, 18 August 2000 at 6:51 PM

HMMMM.... That looks like it was lathed which can be done without a spline. Spline modeling is great especially for doing human faces and body parts or anything that requires many smoothe curves. That is one the short-comings many poser users have that I deal with. They use their poser characters and neglet many of the more difficult points in modelling like building their own human/animal models. Many out there do build models for poser but the bulk of the people that I interact with are dumb-founded when it comes to splines, nurbs, and patches


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