Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Oh...I don't know, lol... Yup, would be wicked to have it all in one. (Keep fingers ever-crossed for Bryce 6) AS
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Yes, it does. :-) Something like 3-4 times with glass added - from 3 minutes to 12 for my banner, but then, it was quite close to the camera. And it increases even more if you increase TIR and ... whatever's immediately above TIR. Ray depth? Anyway, that had value of twelve with TIR of 7, and my banner was rendering for 32 minutes plus antialiasing. 1000 x 250. I think that all depends on the closeness to the camera, of course. Another thing, if you search the forum, you'll find a post or two about subsurface scattering that can be faked with this technique.
-- erlik
AS: The ball with '2 spheres', are they exactly the same size or is the 'inner' one you mention slightly smaller.....if that's the case don't you have to increase the 'larger' one's transpanrency?
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All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
No, the one with 2 spheres are also different sizes, 20.48, and 21.00 I believe. Although the exact sizes don't matter, as long as the sphere with the galss mat on it is the slightly larger one(s). Yeah, it adds to the render time, since it has to calculate transparency, reflection, refractio, etc. The render up there takes 60 seconds to render vs. just 30 seconds if I just have 4 "plain wood" spheres. So...in a very shakey theory, it could double your render times, but when does adding glass not double render times, lol? AS
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Looks great, though! A wonderful presentation, AgentSmith, I really like the transition stuff you do to show off cool effects... Erlik, I'm curious why you would set the Ray Depth to 12 and teh TIR to 7? Seems kinda redundant, but on many images TIR does nothing at all, if there's no internal reflections to deal with... But even on complex images the TIR doesn't actually change the render times at all, as far as I've seen? It's merely the Ray Depth that is adding to your render times?
Drawbridge: This would make a great banner.......
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
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"I want to be what I was when I wanted to be what I am now"