Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
I have this prog....never bothered to try it out.....guess I'll have to now....:-)
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
Heheheh... So that's how they made that car ad I saw not too long ago. And I was wondering how much they spent on the legos. LOL... Shoulda known better...
Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.
CW - Damn, I knew I should have put one more jet underneath the rear spoiler. hehe bazze - No, I haven't seen them, but I am going to go looking for them now. Also, how did you set up your lighting because it looks great. I can never seem to get soft lights like that that give you such a sharp image.
Because I like to blow $%&# up.
Don't fear the night. Fear what hunts at night.
I like fact that when you export from LeoCAD, and import in brice that the model is a group of individual bricks. You can then do alot of post work in bryce. Didn't notice a file size thing but I haven't tried anything really big yet I am still learning lighting, bazze do you have any tutorials on some of these lighting technics? I would really love to see some screen shots of your setups in bryce.
I tried the dome thing, not quite 225 lights/ What intensity is the light set at? I dropped it al the way down to 1 becasue it just looked like pure crap any other way. Way to bright. Ditto on the screenshots. My file size for the car was 1.8 megs in 3ds format and 15 megs in Bryce. Just a plain old scene with the lights in it.
Because I like to blow $%&# up.
Don't fear the night. Fear what hunts at night.
CryingWolf & Boomer. The lighting techniques I used are the ones described on this page: http://www.bryceanworlds.com/pages/simulated_radiosity.html The light intensity is dropped to 1 as Boomer said. The light dome is enlarged quite a bit which also lowers the brightness. The diffusion setting on the materials is about 60-70% (or even lower). OK I'll submit some screenshots next time I log on (I'm at work now)
www.colacola.se
Because I like to blow $%&# up.
Don't fear the night. Fear what hunts at night.
CryingWolf - "I like fact that when you export from LeoCAD, and import in brice that the model is a group of individual bricks. You can then do alot of post work in bryce." That is right. But that also makes it diffucult. A technicsmodel consists of hundreds of pieces and assigning materilas and changing settings on each and every of them is a real hassle. Selecting them and grouping them in Bryce is hell aswell. I found a way of exporting the LeoCad models grouped by color and I also use a trick that makes the different color groups fit perfectly when imported to Bryce. I'll make a couple of screenshots and post them here along with an explanation.
www.colacola.se
Oh, right on bazze!!! That is one of the reasons my models are so simple. I didn't know how long it would take me if I tried a technics model. Probably end up importing it in sections but if you can group by color that would rock!!! All my models so far I did redid the material piece by piece, and only picked simple fast textures to give it the plastic look (ok somewhat) Thanks bazze, I think one of my problems is not increasing the dome size. I keep getting a very bright washed out effect not soft like yours. Thanks again for giving me a step in the right direction.
www.colacola.se
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www.colacola.se