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Photoshop F.A.Q (Last Updated: 2024 Dec 30 8:16 pm)
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If the above file is all you have it will be hard to get anything usefull out of Streamline by the way (Flash does have a trace function too, if you can not find SL). Because at the highest setting it will trace the sparse information and create vector representations of the pixels. Which will get you the same effect when enlarged as a bitmap. Automatic tracing needs a lot of information to create straight lines, like the white inside the gun. In that case old fashioned handywork will be the solution. (no magic command or keystroke then). I suppose the logo is not for a big kinda fast food corporation or a home for the elderly? (is it David Carradine or am I seeing things?)
It has done the trick on lot of my occasions. Old-fashioned vectordrawing on the enlarged file will get you the best file in the world, but it takes a lot of time. I did the Streamline trick on enlarged originals a lot and that can be an enhancement too. It is much better than the tool in Illustrator. Enlarging with the app S-Spline can get even better results by the way. Anyway, good luck with it!
Once you have a good contrast on your b-and-w pic, use the selection tool, then convert the selection to a path. The path can then be cleaned/prettied up and exported as a vector file which can be scaled to any size.
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The logo will be used in a variety of media, including large banners. Therefore, I assume a bitmap is not appropriate as final art because it can't be scaled up. Or can it? Is there a way to scale up bitmaps without having big-ass jaggies?
So I was thinking of importing the bitmap into Illustrator and turning the image into vectors as much as possible (using whatever command that is that draws lines along bitmap contours). However, I am a complete novice at Illustrator and am not looking forward to doing this.
Can anyone suggest a better way?