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Vue F.A.Q (Last Updated: 2024 Nov 21 4:12 am)



Subject: poser texture import problem ?


mouser ( ) posted Sun, 04 January 2004 at 3:53 AM ยท edited Mon, 25 November 2024 at 8:59 AM

I'm having trouble with Daz'z Action Sara's body suit texture, it fails to import properly or I have to do some black magic some where? Instead of a matt black it is a highly reflective blue? Any suggestions as to my incompetance? Note: poser 4.03 & Vue 4.12


gebe ( ) posted Sun, 04 January 2004 at 4:26 AM

Just change your material inside Vue 4 to a matt black. If the material comes out as a reflective one in Vue, this means that the reflections were setted so inside Poser. But as Vue and Poser works differently with reflections and reflective materials (metals), you may change it easily inside Vue. Guitta


mouser ( ) posted Sun, 04 January 2004 at 4:40 AM

Thanks Guitta.


gebe ( ) posted Sun, 04 January 2004 at 4:52 AM

BTW to change it inside Vue, open the material summary to do so. That's the only right way:-)


Calseeor ( ) posted Fri, 13 February 2004 at 3:36 PM

I've had a similar issue. A pair of old boots, which in poser are made to look like leather, come out in Vue as metallic. The problem with changing the material setting in Vue is, once you open the item, it uses all the same textures for th eitem (A warning VUE gives) and it messes up the boots texture. Anyone know what I am talking about, or how to get around it?


gebe ( ) posted Fri, 13 February 2004 at 3:42 PM

Yes, but you are doing something wrong :-) To change only a part of your figure, lets say the boots, but it could be the eyes or the eye white or whatever texture, you must open the material summary. In there you can see all the materials in detail that you have in your scene. To open the material summary, click the icon at top with the 3 decreasing spheres. This might make you happy I hope:-) Guitta


Calseeor ( ) posted Fri, 13 February 2004 at 3:51 PM

Thanks Guitta, this is something I forgot about, until I read another post a few moments after posting this one. :) That F6 Material editor really helps alot. Thank you.


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