Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
I still use my own tool internally, but I stopped going to the trouble of releasing it due to lack of interest. I gave out 12 beta copies to people who requested to test it, and I got not a single bit of feedback, good or bad. Most folks did not even acknowledge that they ever downloaded it, tried it, and non ever emailed me about it. It's technically a carbon app, but I have no OS 9 machine here to test it on, so I can't say if it would work or not. It should, but it might not. -Adam
The problem with V1 and V2 is that the files are not mathematically symmetrical. Daz wised up with V3 and made her symmetrical. I see no good reason why the earlier victorias are asymmetrical either, they clearly weren't going for a deliberate asymmetry (it's too close for that), it's just sloppy like some of the textures are. I never got around to doing the code to make my program work with V1 and V2. It's too much work for the amount of free time I have. The logic to pair V3's vertices is a straightforward quicksort on 3 indices, but with V1 or V2 I would need either an external pairs file or some kind of slow pairing algorithm that uses increases the slop tolerance until all pairs are matched. The later solution would not only be slow, it might also produce errors with vertices that nearly overlap.
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Attached Link: http://www.poserfetish.com/morphsym/index.html
I'm working on a tool for mirroring head and body part morph targets. I make morphs in C4D, and I sometimes need exact symmetry which can't be acheived in that program. So I modify half of V3's face, and then use my tool to copy the changes to the other side. I made this program to meet my own needs, but I've decided to release it to the public since it may be useful to others as well (particularly C4D or Carrara users on the Mac).My program is OS X only, tested through 10.2.8, and it will work on any figure file that is perfectly mathematically symmetrical (V3 and M3, Posette, but not Victoria 1.0 or 2.0 yet). V1 and V2 may look symmetrical, but there is actually a significant amount of vertex asymmetry in the OBJ files that I have to figure out how to deal with in a future release.
-Adam