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Vue F.A.Q (Last Updated: 2024 Dec 13 6:58 am)



Subject: open GL settings


michelvanspeybroeck ( ) posted Mon, 19 January 2004 at 6:14 AM ยท edited Thu, 26 December 2024 at 9:17 AM

I have problems when setting preview to one of the open GL possibilities. When i move an object it moves but the object is also still visible in the old possition. Is it a problem with my graphic c ard nvidia g force mx/mx 400 or is ther a settin in vue that i should change?


gebe ( ) posted Mon, 19 January 2004 at 6:27 AM

You mean in the main camera view? This is because you have background draw enabled. In the other 3 views you should not have this problem. Pleas try to disable Background draw in the options. Guitta


gebe ( ) posted Mon, 19 January 2004 at 6:35 AM

If you can see the object in all windows after you have moved it, then it is a graphic card issue and you have no other solution then to disable OpenGL.


michelvanspeybroeck ( ) posted Mon, 19 January 2004 at 6:45 AM

ah one other question. Does vue support bumpmaps as in the material room of poser 5. And oif not is there another approach? Is vue profesional better for this?


gebe ( ) posted Mon, 19 January 2004 at 6:54 AM

Yes, of course, Vue has bump map features. Double-click on a material in the material preview window. This will open the material editor. Click the BUMPS tab. Now you may right-click inside the Bump production window and load an existing function in selecting "load function" from the scroll down list. But you also may use any of your bitmaps as a bumpmap. In this case select "EDIT FUNCTION" from the scroll down list. This will open a new window, where you have to select MAPPED VALUES. Then click the PICTURE button that becomes visible and load any greyscale or even color map. You can resize your bump map in there too.


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