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Subject: WIP...


Flak ( ) posted Sat, 24 January 2004 at 2:44 AM · edited Mon, 25 November 2024 at 4:42 AM

file_94941.jpg

Its January so it must be time to maim the PC irrepairably for the next month (and to continue that seemingly unending story I've been doing). This scene is "planning" on being a night battle scene. The defenders will be lined along the light line, the attacking swarm comes from the darkness to the right of the picture. The grass hasn't been de-patched yet, so theres still gaps in it, but these might be filled by soldiers by the time it gets finished. The sky, lighting, and POV are about what I'm looking at using (I think).

Dreams are just nightmares on prozac...
Digital WasteLanD


Flak ( ) posted Sat, 24 January 2004 at 2:46 AM

Attached Link: http://uqconnect.net/wasteland/wip.html

The link above goes to another "bits and peices" wip I've been playing with - its sort of patched together (which is why it looks patched together) to just see how figures in parts of the field are lit by the existing lighting. Any comments welcome.

Dreams are just nightmares on prozac...
Digital WasteLanD


Zhann ( ) posted Sat, 24 January 2004 at 3:01 AM

I wish I could do this type of stuff, very cool....:)

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AgentSmith ( ) posted Sat, 24 January 2004 at 3:28 AM

Beautiful texturing! AS

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danamo ( ) posted Sat, 24 January 2004 at 3:42 AM

Really exceptional work altogether! Your tut on using image planes for grass blew me away.


RodsArt ( ) posted Sat, 24 January 2004 at 5:11 AM

Great scene so far. Feel like I'm waiting for an upcoming movie.(grin)

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Beanzvision ( ) posted Sat, 24 January 2004 at 6:17 AM

Geez thats alot of grass! :P Looks great so far!


catlin_mc ( ) posted Sat, 24 January 2004 at 6:29 AM

Love that sky Flak, is it your own design? The scene has a sort of foreboding, LOTR, before battle, feel to it, which I guess is what your aiming for so it works really well. 8) Catlin


Quest ( ) posted Sat, 24 January 2004 at 7:15 AM

Your texturing is great and love the whole concept. Awesome sky mat. I would imagine that the bonfires will have more glow to them when the project is finished?


woodhurst ( ) posted Sat, 24 January 2004 at 9:56 AM

wow, this is gonna rock! The only thing so far that catches my eye, would be to maybe add a slope in the top right corner, like another mountain or foot hill that goes up into the corner, only because it would seem to balance out the rocks on the left---but thats just my opinion, and you havnt added the armies yet... I really cant wait to see what you do with this!!


chohole ( ) posted Sat, 24 January 2004 at 9:58 AM

Looking real good. I too like the ide of doing grass that way. Cheers for the idea.

The greatest part of wisdom is learning to develop  the ineffable genius of extracting the "neither here nor there" out of any situation...."



nuski ( ) posted Sat, 24 January 2004 at 10:18 AM

Based on your previous work. . . it's gonna be a great battle scene!! Did something just move in those trees?? Well, I guess I better get going now before the fun begins!!! :)


Slakker ( ) posted Sat, 24 January 2004 at 11:09 AM

looks beautiful.


Swade ( ) posted Sat, 24 January 2004 at 12:17 PM

Man... this is outstanding work Flak. You have set youself some high standards for this type of scene. So I have to agree with Nuski... this is gonna be a great battle scene. 8) Wade

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Ang25 ( ) posted Sat, 24 January 2004 at 8:51 PM

Flakism, to the max! Those textures rock! on those rocks! Man, this is looking so good.


Flak ( ) posted Sat, 24 January 2004 at 9:20 PM

Thanks guys. Woodhurst - I'll have a play with the idea - thanks. Catlin - its a combination sky - something I've been playing with recently. Its a bryce sky, but with a semi transparent recoloured blah blah photo over the top (one of Zhann's actually). Quest - yeah, not sure about the glow about the actual fires, but they will have some work done on them.

Dreams are just nightmares on prozac...
Digital WasteLanD


draculaz ( ) posted Sat, 24 January 2004 at 11:27 PM

absolutely awesome, i just don't like the grass. no offense, i mean the scene is absolutely fantastic, but because the grass is so 2d-ish, the spaces in between make that stand out. i haven't really read any of hte replies above too see if anyone else has said this since i'm in a bit of a rush, but yeah... just my 2c :) Drac


draculaz ( ) posted Sat, 24 January 2004 at 11:28 PM

or... i could just read your initial thread and get why that is like that :D


catlin_mc ( ) posted Sun, 25 January 2004 at 11:28 AM

Flak, do you mean that it's a 2d image over the sky or did you add the pic in the sky lab?


Flak ( ) posted Mon, 26 January 2004 at 6:18 AM

Its a semi transparent 2d image that I put over the rendered sky (in postwork). Come to think of it, you should also be able to do the same thing by using a semi-transparent background screen in the actual scene (just put it behind the other stuff in the scene). lol Drac ;)

Dreams are just nightmares on prozac...
Digital WasteLanD


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