Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 08 7:02 am)
Thanx guys! :) On a side note, this scene costed me a whole folder of models, when Bryce had an error saving one. The entire section of presets went blank. Image 6 is whats left of that scene. I was very happy with Bryce right at that moment...
Rudolf Herczog
Digital Artist
www.rochr.com
Thanx! :) Vile, I dont boolean in Cinema, it would be faster to do it in Bryce. This was box modeling, subdivision and nurbs, to get that "soft" look. (Probably why it got so heavy) Personally, i like to think of it as a complement to Bryce. :) I try to set the proper atmosphere in both scenes, doesnt necessarily have to be a blue screen. The eraser tool in PS is a highly used tool... :)
Rudolf Herczog
Digital Artist
www.rochr.com
Rochr - do you do concept sketches, or does it develop organically as you model? The bridge looks very much like something that developed from the process of modelling, rather than from a pre-sketch. lol wish now I'd held on to my freebie version of Cinema 4d - threw it away in frustration when I couldn't get it to register, read a solution for the problem on a forum later.
I actually never do sketches, but i have a basic idea thought out. I like to play with a shape and see how it developes. :)
Rudolf Herczog
Digital Artist
www.rochr.com
I think the bridge is big because of the struts. Small things need more polys to be precise. And yeah, the rounded edges will bring the poly count waaay up. :-) BTW, try not to subdivide too much. I can get a pretty low polygon count in Rhino while keeping the smooth look. If you can, try meshing/subdividing the pieces of the bridge separately, you can certainly get less polygons that way. Or, at least, I can do in Rhino. For the whole pic, do I need to say anything? :-) Great as usual.
-- erlik
I think the mistake was that i subdivided unnecessary polys, instead of just the edges (the pic).
Even Cinema crawl on its knees when moving it around. :)
Oh well, thats what learning is about. :)
Rudolf Herczog
Digital Artist
www.rochr.com
I find it fascinating how you work, thanks for posting these little "behind the scenes" wip.
http://joevinton.blogspot.com/
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Rudolf Herczog
Digital Artist
www.rochr.com