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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 10:59 am)



Subject: P4HiResNudeWoman...Comments? (Need Input Here)


Vethril ( ) posted Sat, 09 September 2000 at 5:01 AM ยท edited Wed, 27 November 2024 at 11:02 AM

Attached Link: Temuair

file_133248.jpg

After all the hair pulling with the P4HiResMan, I've learned some lessons. *LOL!* Anyway, thanks to DreamSpinner, he works fine...so far. She has downloaded him, made a custom P4Male texture, and tells me it fits perfect. *thank the heavens* =P I am dying to see what she has created for him, and I hope she posts it here. Anyway, initial conversion of the P4NudeWoman is encouraging, as this image shows. She wears Bebop's Cirsty texture, as it is my favorite on the forum, and I think it's very beautiful. Comments? Suggestions?


polartech ( ) posted Sat, 09 September 2000 at 9:01 AM

She looks wonderful, Veth; very smoooth! I really cant wait to see this one in FreeStuff - Cant help wondering if these "hybrids" will work OK in Mimic, (given all the MTs are similarly treated and applied). Anyone?


Dreamspinner ( ) posted Sat, 09 September 2000 at 12:44 PM

I will render a new pic of the male, I did a quick one last night to see if the texture map I've been laborously working on for the Male would fit this guy. And yes it does! I really should render one of him with hair instead of bald, he'd be more presentable. Veth, perhaps we should try to talk Traveler into converting some of his morphs for those of us who are modeling impaired. I have some favorite morphs that I use on the male but no way to transfer them to the new fellow. As for the lady above, as I said on the male, the increase in polygons, ect., does great for close up facial renders. Now, if you could combine this figure with Pam's new mapping.... Liz Pope Dreamspinner Inc.


pam ( ) posted Sat, 09 September 2000 at 3:09 PM

ooh, she looks great! (yup, lets get together on the mapping!) pam


Vethril ( ) posted Sat, 09 September 2000 at 10:51 PM

Okay, that should work. I can apply the mapping, then convert the new object the same way. I've been so wrapped up in chasing mistakes I made, I haven't had a chance to try the new mapping in the Funstuff. Do you have the one of the full sized head with it's own texture up there? I'd love to try that and see how much detail you get in the face. =) Veth


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