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Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)

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Subject: Here's the final render of my bathroom


thcseller ( ) posted Wed, 04 February 2004 at 1:06 PM ยท edited Fri, 02 August 2024 at 7:50 AM

Attached Link: http://www.renderosity.com/viewed.ez?galleryid=596566&Start=1&Sectionid=0&filter_genre_id=0&WhatsNe

This is the final render of a WIP I posted not long ago thanx for the tips all. Im not quite sure about the lighting... Anyways lemme no know what u think plz.


SAMS3D ( ) posted Wed, 04 February 2004 at 1:35 PM

Hey that turned out great. Sharen


rickymaveety ( ) posted Wed, 04 February 2004 at 3:27 PM

Tub and toilet are a bit too reflective. Tone it down some. And quit smoking. Bad for you.

Could be worse, could be raining.


Doublecrash ( ) posted Wed, 04 February 2004 at 5:26 PM

Attached Link: http://www.renderosity.com/homepage.ez?Who=Doublecrash&ViewArticle=3919

Hi, I want to offer some constructive criticism here. I like the way you put the scene together, but I think you have to work some more on lighting it (as you say in your caption and your post here). In this forum (from which I'm AWOL since a couple of months, LOL) I received some wonderful ligthing tips in the past. Go search for Ornlu's posts or Draculaz's and the aplenty of tips good ole' AgentS throws on us about once a day and you'll find something very useful. For what I see here, you used one or two very strong lights, very white. To achieve a more realistic illumination, I suggest you to try a light-dome (not necessarily a big one, I think 10/12 radials in a semisphere near the ceiling could do well), enabling soft shadows in the premium FX at 64rpp. And toning down your lights by lowering the intensity of each and make them near grey. If the rendertime goes to high heaven in doing so (quite likely), you can use ranged spotlights instead of omnis. I used them in a couple of renders some time ago and the link I provided is for an article I wrote on this technique. I'm not sponsoring myself, because the ranged spotlight tip is properly credited, so I'm not spamming, LOL... :) Keep up the good work, I just love interiors! And don't quit smoking... let them ramble and keep on puffin', the smoke is really good (in your render and in real life, LOL). Stefano "AWOL" Doublecrash :)


thcseller ( ) posted Wed, 04 February 2004 at 5:44 PM

hehe well thanx for tips. But obviosly, i did use about 7-8 lights in a semi dome high near ceiling. Also 3-4 for "simulated spectacularity" my comp then became awfully slow and it took about 30 mins to see something at normal render... so i pretty much guessed how it was going to look like... i admit it could be better done but i dont really know how.


catlin_mc ( ) posted Wed, 04 February 2004 at 9:43 PM

With spotlights you can turn on soft edges which give you a softer look without running up the render time too much. I think you've done great work on this image and I'm impressed with how it has improved since seeing your wip. 8) Catlin Hi Stefano, so good to see you again. Where have you been and what've you been up to, are you a movie mogul yet??? 8)


thcseller ( ) posted Wed, 04 February 2004 at 10:44 PM

thanx ill try that =)


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