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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 07 11:07 am)



Subject: Problems with rendering Poser animations


Blur014 ( ) posted Sun, 08 February 2004 at 12:53 PM ยท edited Wed, 08 January 2025 at 9:52 AM

Okay, so I am rendering the intro for my college animation project with Poser, but I have run into some difficulties. When I render a still image of a frame of the animation, it comes out as crystal clear as daylight. But when I render the animation as a whole, it comes out very blocky and muddy, and does not look at all as clear as the frame animation. Any help on this issue would be fantastic.


Blur014 ( ) posted Sun, 08 February 2004 at 1:08 PM

file_97600.jpg

Here is the single frame render.


Blur014 ( ) posted Sun, 08 February 2004 at 1:09 PM

file_97601.jpg

And a frame from the video rander using the exact same settings.


Blur014 ( ) posted Sun, 08 February 2004 at 1:12 PM

I just want to know why there would be such a difference in clarity between the two. Do the codecs that you use for the move make a difference? Or does the compression affect the quality? I rendered the animation with no compression and still I have many problems.


Little_Dragon ( ) posted Sun, 08 February 2004 at 1:26 PM

Yes, the codec and compression strength can make a considerable difference. I wouldn't recommend Cinepak or Microsoft's Video 1, for instance. This, however, looks like a low-resolution video that's been enlarged. Are you rendering the movie at the same size as the still-frame?



ynsaen ( ) posted Sun, 08 February 2004 at 1:37 PM

This pixelization is partially enlargement (the two images are of different sizes) but L_D is absolutely correct -- know your codecs. I always render uncompressed avi at slightly larger (1 to 5%) than intended viewing size and then reduce afterwards.

thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)


Blur014 ( ) posted Sun, 08 February 2004 at 2:59 PM

Thanks for the help, I will look into it. Ryan


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