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Bryce F.A.Q (Last Updated: 2025 Feb 17 1:22 pm)

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Subject: Star wars landing pad - final


AgentSmith ( ) posted Mon, 09 February 2004 at 8:56 AM · edited Mon, 24 February 2025 at 7:23 AM

file_97716.jpg

Technically, done. I'll take this and make low-res versions of it for scenes where it is far way. And, there are some shots where it is VERY far away, lol... I'll probably give the base something more, It look boring right where the cylinder base touches the ground... AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


RodsArt ( ) posted Mon, 09 February 2004 at 9:11 AM

Great piece of work AS!

___
Ockham's razor- It's that simple


Gog ( ) posted Mon, 09 February 2004 at 9:20 AM

Looking good AS, I'd add a load of pipe work or support brackets to brake up the ground entry, also dirt would tend to build up so it may be worth raising the terrain or adding a small terrain so that the base is stacked with dirt. The only other thing that looks a little odd is that the door numbers are different ways up, there again, maybe be that's only me!

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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


pakled ( ) posted Mon, 09 February 2004 at 11:17 AM

mebbe a door leading out of the cylinder at the bottom..just a thought.

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


danamo ( ) posted Mon, 09 February 2004 at 2:50 PM

Looking great AS! A door at the base occured to me too.


mloates ( ) posted Mon, 09 February 2004 at 2:57 PM

Looks fantastic. As usual, your texturing is superb.


shadowdragonlord ( ) posted Mon, 09 February 2004 at 4:39 PM

It does look great, the textures are perfect! But how would you get UP there?


Swade ( ) posted Mon, 09 February 2004 at 5:13 PM

This looks excellent AS.... your texturing is awesome. 8) Wade

There are 10 kinds of people: Those who know binary, and those who don't. 

A whiner is about as useful as a one-legged man at an arse kicking contest.


Melansian_Mentat ( ) posted Tue, 10 February 2004 at 12:37 AM

Heartily agreed! Wonderful work! For the base, I would probably suggest a flattened, truncated cone. No idea why. I just think it would look better. :p


AgentSmith ( ) posted Wed, 11 February 2004 at 3:12 AM

Lol, yes, a way in. The client had wanted an exterior elevator, until it was going to be time prohibitive. Plus, the cargo door/elevator turned out big enough, he told me it would be fine for the humans also. But, yes, we need a door on the column. I have some more time for that, since the first render was from WAY above, looking into the crater, and the pads were quite small. The numbers are reversed to allow recognition from different directions from the air, but I'll admit it does look a little strange, I may change that. "flattened, truncated cone" - Exactly what I was thinking. ;o) AgentSmith

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


SevenOfEleven ( ) posted Wed, 11 February 2004 at 12:01 PM

Looks great, now I need a ship to try it out.


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