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Poser Technical F.A.Q (Last Updated: 2024 Dec 04 2:47 am)
Welcome to the Poser Technical Forum.
Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)
This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.
New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.
Before you do anything, get yourself a free utility in here in freestuff called objaction scaler. It helps with the export and import into 3ds. If you don't use the scaler 3ds sometimes moves your obj centres, making the re-imported obj act strangely sometimes. The scale between 3ds and poser is roughly 1/100, but there is not 100% agreement on this, but it's close enough to work with.
Attached Link: http://www.habware.at/duck3.htm
You can also get the Habware plug-ins for Max. Make sure you get the right one for your version of max or it'll crash. There are 2 - max2obj for export and obj2max for import. I don't have the exact settings, but they've been posted in the poser forum billions of times. macThis site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
If I want to modify let's say a hair prop in 3DS, I export from poser as Obj, modify in 3ds and export again as Obj to open in P5. What parameters should I use (vertex size or other) in order to have the prop back in the same size?