Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)
An easy way is to use a clone tool to texture the border of front/back with a common source and then blend towards the center. The compulsive way would be to take Mike into Painter3D and do a rainbow along the seams to see what matches where. But a good clone tool is a key in any case. P4 textures do not often match all that well either.
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Hello, This is for all the texture mapping experts. I am converting some P4 male texture for Michael and am having a hard time getting the seams to match up. I end up with off color front/back, head/body, etc. Any and all suggestions appreciated. Thanks, hdrider
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